mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-11 13:21:49 +00:00
3f630c5cb6
* RedneckPowderKeg was missing its Initialize function and did not clamp its movement velocity. * RedneckTikiLamp inherited from the wrong base class.
374 lines
6 KiB
Text
374 lines
6 KiB
Text
extend class DukeItemBase
|
|
{
|
|
const CASULAMMOAMOUNT = 6;
|
|
const SHOTGUNAMMOAMOUNT_RR = 10;
|
|
const RIFLEAMMOAMOUNT = 30;
|
|
const CROSSBOWAMMOBOX = 5;
|
|
const CHICKENBOWAMMOBOX = 5;
|
|
const ALIENBLASTERAMMOAMOUNT = 33;
|
|
const DYNAMITEBOX = 5;
|
|
|
|
const MOONSHINE_AMOUNT = 400;
|
|
const SHIELD_AMOUNT = 100;
|
|
const SCUBA_AMOUNT = 6400;
|
|
const HEAT_AMOUNT = 1200;
|
|
const COWPIE_AMOUNT = 600;
|
|
const BEER_AMOUNT = 2400;
|
|
const WHISKEY_AMOUNT = MAXPLAYERHEALTH;
|
|
const BOOT_AMOUNT = 2000;
|
|
|
|
const POWDERKEGBLASTRADIUS = 3880;
|
|
|
|
}
|
|
|
|
class RedneckMoonshine : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "STEROIDS";
|
|
+INVENTORY;
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.203125, 0.140625));
|
|
}
|
|
}
|
|
class RedneckHipWader : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "BOOTS";
|
|
+INVENTORY;
|
|
}
|
|
}
|
|
class RedneckCowpie : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "COWPIE";
|
|
+INVENTORY;
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.125, 0.09375));
|
|
}
|
|
}
|
|
class RedneckBeer : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "BEER";
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.078125, 0.0625));
|
|
}
|
|
}
|
|
class RedneckSnorkel : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "AIRTANK";
|
|
+INVENTORY;
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.296875, 0.25));
|
|
}
|
|
}
|
|
class RedneckDoorkey : DukeAccessCard
|
|
{
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
super.Initialize(spawner);
|
|
self.Scale = (0.171875, 0.1875);
|
|
}
|
|
}
|
|
class RedneckAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "AMMO";
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.140625, 0.140625));
|
|
}
|
|
|
|
}
|
|
class RedneckTitAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "TEATAMMO";
|
|
}
|
|
}
|
|
class RedneckSawAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SAWAMMO";
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.1875, 0.109375));
|
|
}
|
|
}
|
|
class RedneckShotgunammo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SHOTGUNAMMO";
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.28125, 0.265625));
|
|
if (isRRRA()) self.cstat = CSTAT_SPRITE_BLOCK_HITSCAN;
|
|
}
|
|
}
|
|
|
|
class RedneckRifleAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "BATTERYAMMO";
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.234375, 0.234375));
|
|
}
|
|
}
|
|
class RedneckBlaster : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "ALIENBLASTERSPRITE";
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.28125, 0.265625));
|
|
}
|
|
}
|
|
class RedneckBlasterammo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "DEVISTATORAMMO";
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.15625, 0.140625));
|
|
}
|
|
}
|
|
|
|
class RedneckBowlingBallsprite : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "BOWLINGBALLSPRITE";
|
|
strength BOWLINGBALL_WEAPON_STRENGTH;
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.171875, 0.171875), -1, true);
|
|
}
|
|
}
|
|
class RedneckDynamiteAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "HBOMBAMMO";
|
|
}
|
|
}
|
|
class RedneckCrossbow : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "CROSSBOWSPRITE";
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.25, 0.21875));
|
|
}
|
|
}
|
|
class RedneckShotgun : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SHOTGUNSPRITE";
|
|
}
|
|
}
|
|
class RedneckRipsaw : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "RIPSAWSPRITE";
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.34375, 0.203125));
|
|
}
|
|
}
|
|
class RedneckTitgun : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "TITSPRITE";
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.265625, 0.25));
|
|
}
|
|
}
|
|
class RedneckPorkRinds : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "SIXPAK";
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.203125, 0.140625));
|
|
if (isRRRA()) self.cstat = CSTAT_SPRITE_BLOCK_HITSCAN;
|
|
}
|
|
}
|
|
class RedneckGoogooCluster : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "ATOMICHEALTH";
|
|
+FULLBRIGHT;
|
|
+BIGHEALTH;
|
|
+NOFLOORPAL;
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.125, 0.125));
|
|
self.cstat |= CSTAT_SPRITE_YCENTER;
|
|
}
|
|
|
|
override bool animate(tspritetype t)
|
|
{
|
|
t.pos.Z -= 4;
|
|
return false;
|
|
}
|
|
}
|
|
class RedneckWhiskey : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "FIRSTAID";
|
|
+INVENTORY;
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.125, 0.125));
|
|
}
|
|
}
|
|
class RedneckRevolver : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "FIRSTGUNSPRITE";
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, ((0.25, 0.25)));
|
|
}
|
|
}
|
|
class RedneckPowderKeg : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "POWDERKEG";
|
|
+NOFLOORPAL;
|
|
+EXPLOSIVE;
|
|
+DOUBLEDMGTHRUST;
|
|
+BREAKMIRRORS;
|
|
+INFLAME;
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.171875, 0.171875));
|
|
self.yint = 4;
|
|
}
|
|
|
|
override void Tick()
|
|
{
|
|
let sectp = self.sector;
|
|
if (sectp.lotag != ST_1_ABOVE_WATER && (!(ud.mapflags & MFLAG_ALLSECTORTYPES) && sectp.lotag != ST_160_FLOOR_TELEPORT))
|
|
if (self.vel.X != 0)
|
|
{
|
|
movesprite((self.Angle.ToVector()* self.vel.X, self.vel.Z), CLIPMASK0);
|
|
self.vel.X -= 1. / 16.;
|
|
if (self.vel.X < 0) self.vel.X = 0;
|
|
}
|
|
Super.Tick();
|
|
}
|
|
|
|
|
|
override bool shootthis(DukeActor actor, DukePlayer p, Vector3 spos, double sang) const
|
|
{
|
|
let j = actor.spawn("RedneckPowderKeg");
|
|
if (j)
|
|
{
|
|
j.vel.X = 2;
|
|
j.Angle = actor.Angle;
|
|
j.pos.Z -= 5;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
class RedneckRiflegun : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "RIFLEGUNSPRITE";
|
|
}
|
|
}
|
|
|
|
class RedneckMotoAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "MOTOAMMO";
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.359375, 0.359375));
|
|
}
|
|
}
|
|
class RedneckBoatAmmo : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "BOATAMMO";
|
|
}
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.359375, 0.359375));
|
|
}
|
|
}
|
|
class RedneckChickenArrows : DukeItemBase
|
|
{
|
|
default
|
|
{
|
|
pic "RPG2SPRITE";
|
|
}
|
|
|
|
override void Initialize(DukeActor spawner)
|
|
{
|
|
commonItemSetup(spawner, (0.34375, 0.3125));
|
|
}
|
|
}
|