Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2016-01-21 19:35:34 +00:00
polymer CON_MOVESECTOR. Triggers built-in sector movement routines... not really appropriate to use outside of EVENT_MOVEEFFECTORS. 2016-01-21 19:35:34 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00