.. |
android
|
Minor Android changes. Barf. DONT_BUILD.
|
2015-07-08 03:34:24 +00:00 |
enet
|
Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
|
2016-01-12 10:30:48 +00:00 |
jaudiolib
|
Add some UNREFERENCED_PARAMETER for when Vorbis or FLAC are disabled.
|
2016-01-12 10:31:05 +00:00 |
jmact
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |
lunatic
|
Further cleanup of A_InsertSprite().
|
2016-01-15 07:58:52 +00:00 |
misc
|
Revert recent icon changes.
|
2015-05-27 08:46:44 +00:00 |
sw
|
Part two of more const casting, this time affecting argv instances.
|
2016-01-12 10:30:56 +00:00 |
testgame
|
Part two of more const casting, this time affecting argv instances.
|
2016-01-12 10:30:56 +00:00 |
util
|
|
|
_functio.h
|
|
|
_midi.h
|
|
|
_rts.h
|
|
|
actors.c
|
CON_MOVESECTOR. Triggers built-in sector movement routines... not really appropriate to use outside of EVENT_MOVEEFFECTORS.
|
2016-01-21 19:35:34 +00:00 |
actors.h
|
CON_MOVESECTOR. Triggers built-in sector movement routines... not really appropriate to use outside of EVENT_MOVEEFFECTORS.
|
2016-01-21 19:35:34 +00:00 |
android.h
|
|
|
anim.c
|
Restructure the basepaltable subsystem to support up to 256 palettes and use dynamic allocation like palookup and blendtable.
|
2015-09-23 17:55:02 +00:00 |
anim.h
|
|
|
animsounds.c
|
|
|
animsounds.h
|
|
|
animvpx.c
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
animvpx.h
|
Add SW to our build system and make relevant changes to avoid fatal build errors.
|
2015-05-19 21:56:03 +00:00 |
astub.c
|
Lunatic: Fix discarded-qualifiers warnings.
|
2016-01-27 07:30:28 +00:00 |
common.c
|
Add some UNREFERENCED_PARAMETER for when Vorbis or FLAC are disabled.
|
2016-01-12 10:31:05 +00:00 |
common_game.h
|
Add some UNREFERENCED_PARAMETER for when Vorbis or FLAC are disabled.
|
2016-01-12 10:31:05 +00:00 |
config.c
|
Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
|
2016-01-21 19:35:30 +00:00 |
config.h
|
Name map best time entries in the cfg by MD4 checksum instead of filename.
|
2015-12-20 05:18:59 +00:00 |
demo.c
|
Internally, work with 24-bit palettes instead of 18-bit.
|
2015-09-23 17:55:11 +00:00 |
demo.h
|
|
|
duke3d.h
|
Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
|
2016-01-21 19:35:30 +00:00 |
events_defs.h
|
EVENT_MOVEEFFECTORS. Allows disabling, overriding, or just plain tampering with built-in SECTOREFFECTOR effects.
|
2016-01-21 19:35:25 +00:00 |
function.h
|
|
|
game.c
|
Lunatic: Fix discarded-qualifiers warnings.
|
2016-01-27 07:30:28 +00:00 |
game.h
|
Further cleanup of A_InsertSprite().
|
2016-01-15 07:58:52 +00:00 |
gamedef.c
|
"4 spaces originally
|
2016-01-27 07:26:40 +00:00 |
gamedef.h
|
CON_MOVESECTOR. Triggers built-in sector movement routines... not really appropriate to use outside of EVENT_MOVEEFFECTORS.
|
2016-01-21 19:35:34 +00:00 |
gamedefs.h
|
|
|
gameexec.c
|
Lunatic: Fix unused-parameter warnings.
|
2016-01-27 07:30:31 +00:00 |
gameexec.h
|
C-CON: Clean up pointer handling in the parser so we have less to re-offset in C_SetScriptSize. Also fixes bugs in r5093 and/or r5097.
|
2016-01-08 01:33:01 +00:00 |
GameListSource.game.h
|
|
|
GameListSource.game.m
|
|
|
gamestructures.c
|
Minor cleanup, DONT_BUILD.
|
2016-01-21 19:35:00 +00:00 |
gamevars.c
|
C-CON: Clean up pointer handling in the parser so we have less to re-offset in C_SetScriptSize. Also fixes bugs in r5093 and/or r5097.
|
2016-01-08 01:33:01 +00:00 |
gamevars.h
|
Remove unused and utterly useless GAMEVAR_SECRET flag.
|
2016-01-07 03:29:56 +00:00 |
global.c
|
|
|
global.h
|
Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
|
2016-01-21 19:35:30 +00:00 |
gpl-2.0.txt
|
|
|
GrpFile.game.h
|
|
|
GrpFile.game.m
|
|
|
grpscan.c
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |
grpscan.h
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |
input.c
|
Set up input so that the menus are navigable under iOS. This also enables the SELECTDIR back button unconditionally instead of restricting it to non-touch devices. DONT_BUILD.
|
2015-04-28 21:30:42 +00:00 |
input.h
|
|
|
keys.h
|
|
|
m32common.c
|
Use XXH64 functions for editor undo/redo when building for 64-bit.
|
2016-01-11 05:06:02 +00:00 |
m32def.c
|
Replace the semicolon trailing empty-bodied loops with opening and closing braces.
|
2016-01-12 10:31:12 +00:00 |
m32def.h
|
|
|
m32exec.c
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
m32structures.c
|
|
|
m32vars.c
|
Mapster32: add byte array editorcolors[256] to m32script variables.
|
2015-11-20 20:26:51 +00:00 |
macros.h
|
|
|
mapster32.h
|
Mapster: Don't restrict setgamepalette to the range [0, 3].
|
2015-12-26 15:42:13 +00:00 |
mdump.cpp
|
|
|
mdump.h
|
|
|
menus.c
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |
menus.h
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |
midi.c
|
Remove NULL checks before calling free(): they are unnecessary as per the C standard. Other cleanup includes factoring code into DO_FREE_AND_NULL() macros.
|
2015-09-23 17:55:31 +00:00 |
midi.h
|
|
|
mpu401.c
|
|
|
mpu401.h
|
|
|
music.c
|
SW: Update the rest of the AudioLib API.
|
2015-05-19 22:06:04 +00:00 |
names.h
|
|
|
namesdyn.c
|
Prune the dynamic tile name system in the same manner as sounds were pruned in the previous commit and r4748.
|
2015-12-20 05:19:11 +00:00 |
namesdyn.h
|
Prune the dynamic tile name system in the same manner as sounds were pruned in the previous commit and r4748.
|
2015-12-20 05:19:11 +00:00 |
net.c
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
net.h
|
|
|
old.diff
|
|
|
osdcmds.c
|
Lunatic: Fix cast-qual warnings having to do with L_RunString.
|
2016-01-27 07:30:23 +00:00 |
osdcmds.h
|
|
|
osdfuncs.c
|
|
|
osdfuncs.h
|
|
|
player.c
|
Fix warnings. DONT_BUILD.
|
2016-01-07 03:29:52 +00:00 |
player.h
|
Polymer lighting tweaks, mostly internal.
|
2015-12-28 02:04:29 +00:00 |
premap.c
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |
premap.h
|
|
|
quotes.h
|
|
|
rev.c
|
|
|
rts.c
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
rts.h
|
|
|
savegame.c
|
Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
|
2016-01-21 19:35:30 +00:00 |
savegame.h
|
|
|
sdlmusic.c
|
Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
|
2016-01-12 10:30:48 +00:00 |
sector.c
|
Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.
|
2016-01-08 01:33:35 +00:00 |
sector.h
|
Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
|
2016-01-21 19:35:30 +00:00 |
soundefs.h
|
|
|
sounds.c
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
sounds.h
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
sounds_common.h
|
|
|
sounds_mapster32.c
|
Duke3D/Sound: Add a hack to the previous commit so that Megaton's grabbag.voc will still upgrade to music/grabbag_voc.ogg, but its subway.voc will no longer upgrade to music/subway.ogg.
|
2015-11-25 12:08:10 +00:00 |
sounds_mapster32.h
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
soundsdyn.c
|
Remove three unused-in-the-source dynamic sound variables partially forgotten in r4748.
|
2015-12-20 05:19:05 +00:00 |
soundsdyn.h
|
Remove the __STATIC macros of dynamic sounds pruned in r4748.
|
2015-12-20 05:19:08 +00:00 |
standard.h
|
|
|
startgtk.game.c
|
Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
|
2016-01-12 10:30:48 +00:00 |
startosx.game.m
|
OS X: Fix -Wdeprecated-declarations compiler warnings in the startup windows.
|
2015-10-10 06:57:46 +00:00 |
startwin.game.c
|
Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
|
2016-01-12 10:30:48 +00:00 |
startwin.game.h
|
|
|
valgrind_errors.log
|
|
|
winbits.c
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |