raze/source/build/src
2018-10-25 23:33:32 +00:00
..
2d.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
a-c.cpp Fix issue in the C version of the classic renderer where someone had attempted to negate a bool 2018-10-07 05:21:06 +00:00
a.masm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
a.nasm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
a64.yasm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
animvpx.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
baselayer.cpp Tweak osdfunc_setrendermode() to report whether the classic renderer is the C or ASM version 2018-10-07 05:21:43 +00:00
build.cpp Remove some dead statements, useless assigments, etc 2018-10-25 23:29:38 +00:00
cache1d.cpp Use std::min and std::max instead of min and max macros. 2018-10-16 06:09:54 +00:00
clip.cpp Remove some dead statements, useless assigments, etc 2018-10-25 23:29:38 +00:00
colmatch.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
common.cpp Function names 2018-04-12 21:03:47 +00:00
compat.cpp Fix issue with Bgetsysmemsize() on some platforms after the changeover to ::min and ::max. 2018-10-25 23:31:49 +00:00
config.cpp sscanf format parameter fixups 2018-10-25 23:29:20 +00:00
crc32.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
defs.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
dxtfilter.cpp Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name. 2017-06-27 02:24:34 +00:00
dynamicgtk.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
engine.cpp Add CSTAT_SPRITE_ALIGNMENT_MASK. It's identical to CSTAT_SPRITE_ALIGNMENT_SLAB, but should be used in cases where you're checking either CSTAT_SPRITE_ALIGNMENT_WALL or CSTAT_SPRITE_ALIGNMENT_FLOOR rather than checking for a slab (voxel). 2018-10-25 23:33:32 +00:00
engine_oldmap.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
engine_priv.h Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification. 2018-10-16 06:09:09 +00:00
fix16.c Rename int64.h to fix16_int64.h 2018-04-23 06:35:25 +00:00
fix16_str.c Use Q16.16 fixed point for player horiz 2018-03-07 04:21:05 +00:00
glbuild.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
glsurface.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
gtkbits.cpp Common.mak: Massive reorganization/cleanup. 2017-06-09 06:38:42 +00:00
hash.cpp Remove some dead statements, useless assigments, etc 2018-10-25 23:29:38 +00:00
hightile.cpp Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD. 2018-02-15 03:49:23 +00:00
jwzgles.c The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
kplib.cpp Remove some dead statements, useless assigments, etc 2018-10-25 23:29:38 +00:00
lunatic.cpp Function names 2018-04-12 21:03:47 +00:00
lz4.c Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification. 2018-10-16 06:09:09 +00:00
md4.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mdsprite.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
mhk.cpp Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already. 2018-05-23 05:43:35 +00:00
mingw_main.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
miniz.c Update Miniz 2018-04-23 06:35:34 +00:00
miniz_tdef.c Fix a couple of warnings in the new versions of LZ4 and Miniz 2018-04-23 06:35:45 +00:00
miniz_tinfl.c Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c 2018-10-25 23:30:32 +00:00
mmulti_null.cpp Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification. 2018-10-16 06:09:09 +00:00
mutex.cpp Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
osd.cpp Useless warning silencing 2018-10-25 23:30:03 +00:00
osxbits.mm Mac: Address deprecation warnings with the latest Xcode and macOS. 2017-03-27 17:13:07 +00:00
palette.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
pngwrite.cpp Useless warning silencing 2018-10-25 23:30:03 +00:00
polymer.cpp Use std::min and std::max instead of min and max macros. 2018-10-16 06:09:54 +00:00
polymost.cpp This commit is useless 2018-10-25 23:31:30 +00:00
pragmas.cpp Make tabledivide64 actually return an int64_t... 2018-10-25 23:31:25 +00:00
rawinput.cpp Don't allow GL modes if GL Major Version is less than 2. 2018-06-13 19:15:22 +00:00
rev.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
screenshot.cpp Function names 2018-04-12 21:03:47 +00:00
scriptfile.cpp Remove some dead statements, useless assigments, etc 2018-10-25 23:29:38 +00:00
sdlayer.cpp sdlayer: don't add windowed modes that are larger than the monitor's actual resolution 2018-10-25 23:32:00 +00:00
sdlayer12.cpp sdlayer: don't add windowed modes that are larger than the monitor's actual resolution 2018-10-25 23:32:00 +00:00
sdlkeytrans.cpp Comment out bad entry in SDL keycode translation table 2018-10-07 05:20:42 +00:00
SDLMain.mm Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
smalltextfont.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
softsurface.cpp softsurface: Perform a "divisor known at compile time" optimization 2018-07-23 02:55:46 +00:00
startgtk.editor.cpp Engine function name cleanup round 2 2018-04-12 21:02:51 +00:00
startosx.editor.mm macOS build fix 2018-04-23 06:36:14 +00:00
startwin.editor.cpp Engine function name cleanup round 2 2018-04-12 21:02:51 +00:00
texcache.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
textfont.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
tilepacker.cpp Replace error condition in rejectQueue_remove() with an assertion, because the NULL pointer it would return if something was fucked up would be unconditionally dereferenced in kdtree_add(). 2018-10-10 19:14:56 +00:00
tiles.cpp tiles.cpp: fix texcache.cpp:CLEAR_GL_ERRORS() hang on some drivers when trying to create GL textures for tiles when we have no GL context. 2018-05-26 22:11:25 +00:00
voxmodel.cpp Use std::min and std::max instead of min and max macros. 2018-10-16 06:09:54 +00:00
wiibits.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
winbits.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
winlayer.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
xxhash.c Update xxHash 2018-04-23 06:35:17 +00:00