raze/wadsrc/static/zscript
Christoph Oelckers 3aafcb94f1 exported XSECTOR and XWALL.
this required an extension to the ZScript front end to allow defining the bitfield flag variables which cannot have their address taken.
2023-10-01 20:39:40 +02:00
..
engine - backend update from GZDoom. 2023-08-09 12:17:17 +02:00
games exported XSECTOR and XWALL. 2023-10-01 20:39:40 +02:00
alt_hud.zs - got rid of some 'picnum's that don't reference spritetype. 2023-05-20 10:59:03 +02:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
level_postprocessor.zs - fixed incorrect sector in a few sprites of World Tour E5L1. 2023-01-14 13:18:53 +01:00
summary.zs - moved the cutscene core to 'engine'. 2021-05-22 02:15:49 +02:00
zscript_license.txt directory structure cleanup 2023-10-01 14:03:44 +02:00