2d
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- fixed missing include paths
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2019-10-25 02:07:46 +02:00 |
console
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- more CVARs.
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2019-10-27 09:53:09 +01:00 |
fonts
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- everything compiles again (not tested yet.)
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2019-10-26 00:32:49 +02:00 |
gameconfigfile.cpp
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- startup cleanup.
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2019-11-01 00:32:56 +01:00 |
gameconfigfile.h
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- startup cleanup.
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2019-11-01 00:32:56 +01:00 |
gamecontrol.cpp
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- startup cleanup.
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2019-11-01 00:32:56 +01:00 |
gamecontrol.h
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- startup cleanup.
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2019-11-01 00:32:56 +01:00 |
gamecvars.cpp
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feature: show player names (#234)
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2019-10-27 22:24:30 +01:00 |
i_specialpaths.h
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- adjustments for last commit.
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2019-10-30 18:27:52 +01:00 |
inputstate.cpp
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- simplified the button state maintenance
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2019-10-28 07:00:31 +01:00 |
inputstate.h
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- fix compilation
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2019-10-28 17:50:08 +01:00 |
ns.h
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- sky clamping may only be done in Blood for now.
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2019-10-19 20:25:58 +02:00 |
rts.cpp
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- Config work almost done.
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2019-10-27 13:40:24 +01:00 |
rts.h
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- consolidated RTS code, because there were 3 copies.
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2019-10-20 19:13:44 +02:00 |
searchpaths.cpp
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- tested and fixed game list loader.
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2019-10-31 00:41:56 +01:00 |