raze/source/games/sw
Mitchell Richters 39624da390 - SW: Remove getViewHeightDiff() call in player sprite draw code.
* I added this when removing the player's pos vector in lieu of the sprite vector to further smooth out the sprite's Z in chase cam mode, but it just doesn't look good.
2023-03-15 19:42:33 +11:00
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src - SW: Remove getViewHeightDiff() call in player sprite draw code. 2023-03-15 19:42:33 +11:00
all.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00