raze/source/common/filesystem/source/file_directory.cpp
Christoph Oelckers 4a87003408 - backend update from GZDoom.
* Vulkan backend updated.
* zlib replaced with miniz.
* FileReader is now 64 bit capable.
* jpeg replaced with stb-image.
* CMake project warnings fixed.
2023-09-23 09:56:27 +02:00

236 lines
6.8 KiB
C++

/*
** file_directory.cpp
**
**---------------------------------------------------------------------------
** Copyright 2008-2009 Randy Heit
** Copyright 2009 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
#include <sys/stat.h>
#include "resourcefile.h"
#include "fs_findfile.h"
#include "fs_stringpool.h"
namespace FileSys {
std::string FS_FullPath(const char* directory);
#ifdef _WIN32
std::wstring toWide(const char* str);
#endif
//==========================================================================
//
// Zip Lump
//
//==========================================================================
struct FDirectoryLump : public FResourceLump
{
FileReader NewReader() override;
int FillCache() override;
const char* mFullPath;
};
//==========================================================================
//
// Zip file
//
//==========================================================================
class FDirectory : public FResourceFile
{
TArray<FDirectoryLump> Lumps;
const bool nosubdir;
int AddDirectory(const char* dirpath, LumpFilterInfo* filter, FileSystemMessageFunc Printf);
void AddEntry(const char *fullpath, const char* relpath, int size);
public:
FDirectory(const char * dirname, StringPool* sp, bool nosubdirflag = false);
bool Open(LumpFilterInfo* filter, FileSystemMessageFunc Printf);
virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
};
//==========================================================================
//
//
//
//==========================================================================
FDirectory::FDirectory(const char * directory, StringPool* sp, bool nosubdirflag)
: FResourceFile("", sp), nosubdir(nosubdirflag)
{
auto fn = FS_FullPath(directory);
if (fn.back() != '/') fn += '/';
FileName = stringpool->Strdup(fn.c_str());
}
//==========================================================================
//
// Windows version
//
//==========================================================================
int FDirectory::AddDirectory(const char *dirpath, LumpFilterInfo* filter, FileSystemMessageFunc Printf)
{
int count = 0;
FileList list;
if (!ScanDirectory(list, dirpath, "*"))
{
Printf(FSMessageLevel::Error, "Could not scan '%s': %s\n", dirpath, strerror(errno));
}
else
{
for(auto& entry : list)
{
if (!entry.isDirectory)
{
auto fi = entry.FileName;
for (auto& c : fi) c = tolower(c);
if (strstr(fi.c_str(), ".orig") || strstr(fi.c_str(), ".bak") || strstr(fi.c_str(), ".cache"))
{
// We shouldn't add backup files to the file system
continue;
}
if (filter->filenamecheck == nullptr || filter->filenamecheck(fi.c_str(), entry.FilePath.c_str()))
{
if (entry.Length > 0x7fffffff)
{
Printf(FSMessageLevel::Warning, "%s is larger than 2GB and will be ignored\n", entry.FilePath.c_str());
continue;
}
AddEntry(entry.FilePath.c_str(), entry.FilePathRel.c_str(), (int)entry.Length);
count++;
}
}
}
}
return count;
}
//==========================================================================
//
//
//
//==========================================================================
bool FDirectory::Open(LumpFilterInfo* filter, FileSystemMessageFunc Printf)
{
NumLumps = AddDirectory(FileName, filter, Printf);
PostProcessArchive(&Lumps[0], sizeof(FDirectoryLump), filter);
return true;
}
//==========================================================================
//
//
//
//==========================================================================
void FDirectory::AddEntry(const char *fullpath, const char* relpath, int size)
{
FDirectoryLump *lump_p = &Lumps[Lumps.Reserve(1)];
// Store the full path here so that we can access the file later, even if it is from a filter directory.
lump_p->mFullPath = stringpool->Strdup(fullpath);
// [mxd] Convert name to lowercase
std::string name = relpath;
for (auto& c : name) c = tolower(c);
// The lump's name is only the part relative to the main directory
lump_p->LumpNameSetup(name.c_str(), stringpool);
lump_p->LumpSize = size;
lump_p->Owner = this;
lump_p->Flags = 0;
lump_p->CheckEmbedded(nullptr);
}
//==========================================================================
//
//
//
//==========================================================================
FileReader FDirectoryLump::NewReader()
{
FileReader fr;
fr.OpenFile(mFullPath);
return fr;
}
//==========================================================================
//
//
//
//==========================================================================
int FDirectoryLump::FillCache()
{
FileReader fr;
Cache = new char[LumpSize];
if (!fr.OpenFile(mFullPath))
{
throw FileSystemException("unable to open file");
}
auto read = fr.Read(Cache, LumpSize);
if (read != LumpSize)
{
throw FileSystemException("only read %d of %d bytes", (int)read, (int)LumpSize);
}
RefCount = 1;
return 1;
}
//==========================================================================
//
// File open
//
//==========================================================================
FResourceFile *CheckDir(const char *filename, bool nosubdirflag, LumpFilterInfo* filter, FileSystemMessageFunc Printf, StringPool* sp)
{
auto rf = new FDirectory(filename, sp, nosubdirflag);
if (rf->Open(filter, Printf)) return rf;
delete rf;
return nullptr;
}
}