raze/source
Mitchell Richters 38842994e0 - Remove the constructors from TObjPtr class.
They're not used in Raze and were preventing build issues under POSIX environment as you can't use constructor objects in anonymous aggregate types (unnamed structs, etc).
2021-12-26 23:10:02 +01:00
..
build - got rid of the MAX... constants and adjusted all places still using them. 2021-12-26 23:10:02 +01:00
common - Remove the constructors from TObjPtr class. 2021-12-26 23:10:02 +01:00
core - got rid of the MAX... constants and adjusted all places still using them. 2021-12-26 23:10:02 +01:00
games - got rid of the MAX... constants and adjusted all places still using them. 2021-12-26 23:10:02 +01:00
glbackend Revert "- disabled palette emulation for the GLES backend." 2021-12-11 13:23:39 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
CMakeLists.txt - actor lists refactored. 2021-12-26 23:09:54 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-14 12:27:41 +01:00
gitinfo.cpp