Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Find a file
helixhorned 3713e3db9b Fix another dragpoint() bug that was wrongly omitting walls.
This one could have only happened with TROR maps, I think.

git-svn-id: https://svn.eduke32.com/eduke32@2097 1a8010ca-5511-0410-912e-c29ae57300e0
2011-11-01 22:01:35 +00:00
polymer Fix another dragpoint() bug that was wrongly omitting walls. 2011-11-01 22:01:35 +00:00
polymer-perf svn merge -r 1800:1841 ../polymer 2011-03-13 02:23:18 +00:00