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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
3697842bc5
The map iterator now has init/finish capability, making it possible to write scripts that aggregate data over multiple map files. One such example calculates some statistics, the other loads art metadata and looks for red walls with non-pow2 ysize tiles. git-svn-id: https://svn.eduke32.com/eduke32@2814 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf | ||
.gitignore |