raze/source/duke3d
Dino Bollinger f3ed580b82 Prevent tripbombs from being placed at extreme distances.
Technically, an overflow is still possible, but with unsigned integers
it is highly unlikely to satisfy (sum_squares < 290*290) in practice.

# Conflicts:
#	source/duke3d/src/player.cpp
2020-06-04 21:39:14 +02:00
..
src Prevent tripbombs from being placed at extreme distances. 2020-06-04 21:39:14 +02:00
CMakeLists.txt - more file matching. 2020-04-12 08:30:41 +02:00