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4af7a649b6
Implemented for Blood so far, this gets rid of gKillMgr and gSecretMgr
28 lines
847 B
C
28 lines
847 B
C
/*
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* Copyright (C) 2023 Christoph Oelckers
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*
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* This file is part of Raze.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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//-------------------------------------------------------------------------
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#pragma once
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#include "build.h"
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#include "common_game.h"
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BEGIN_BLD_NS
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bool AllowedKillType(DBloodActor* actor);
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void AddKill(DBloodActor* killer, DBloodActor* killed);
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END_BLD_NS
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