raze/source
Christoph Oelckers 3494c701ee - Nam/WW2GI: use the console font for the generic message display.
The small font in these games is not usable because it is too small, too ugly and not extendable for localization.
2022-01-04 17:17:59 +01:00
..
build - fixed alignment of sloped sprites. 2021-12-31 11:55:25 +01:00
common - SW: clear some pointers before killing actors in TerminateLevel. 2022-01-02 15:06:57 +01:00
core - Nam/WW2GI: use the console font for the generic message display. 2022-01-04 17:17:59 +01:00
games - Platoon Leader: Set explicit sky offset for the third episode's orange sky. 2022-01-04 17:17:58 +01:00
glbackend - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00