raze/source/games
Christoph Oelckers 344041167e - add setanimation variant taking a wall pointer
Mainly to get rid of wallnum()calls elsewhere.
2021-11-29 00:56:23 +01:00
..
blood - GetClosestSpriteSectors: replace distance calculation with proper math. 2021-11-29 00:55:44 +01:00
duke - add setanimation variant taking a wall pointer 2021-11-29 00:56:23 +01:00
exhumed - redid Exhumed's BelowNear function. 2021-11-29 00:55:44 +01:00
sw - the definitely last bit: There was still a spritenum reference in NEAR_TAG_INFO 2021-11-29 00:56:17 +01:00