mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-11 13:21:49 +00:00
257 lines
6.7 KiB
C++
257 lines
6.7 KiB
C++
/*
|
|
** vmexec.cpp
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright -2016 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#include <math.h>
|
|
#include <assert.h>
|
|
#include "v_video.h"
|
|
#include "s_soundinternal.h"
|
|
#include "basics.h"
|
|
//#include "r_state.h"
|
|
#include "stats.h"
|
|
#include "vmintern.h"
|
|
#include "types.h"
|
|
#include "basics.h"
|
|
#include "texturemanager.h"
|
|
#include "palutil.h"
|
|
|
|
extern cycle_t VMCycles[10];
|
|
extern int VMCalls[10];
|
|
|
|
// THe sprite ID to string cast is game specific so let's do it with a callback to remove the dependency and allow easier reuse.
|
|
void (*VM_CastSpriteIDToString)(FString* a, unsigned int b) = [](FString* a, unsigned int b) { a->Format("%d", b); };
|
|
|
|
// intentionally implemented in a different source file to prevent inlining.
|
|
#if 0
|
|
void ThrowVMException(VMException *x);
|
|
#endif
|
|
|
|
#define IMPLEMENT_VMEXEC
|
|
|
|
#if !defined(COMPGOTO) && defined(__GNUC__)
|
|
#define COMPGOTO 1
|
|
#endif
|
|
|
|
#if COMPGOTO
|
|
#define OP(x) x
|
|
#define NEXTOP do { pc++; unsigned op = pc->op; a = pc->a; goto *ops[op]; } while(0)
|
|
#else
|
|
#define OP(x) case OP_##x
|
|
#define NEXTOP pc++; break
|
|
#endif
|
|
|
|
#define luai_nummod(a,b) ((a) - floor((a)/(b))*(b))
|
|
|
|
#define A (pc[0].a)
|
|
#define B (pc[0].b)
|
|
#define C (pc[0].c)
|
|
#define Cs (pc[0].cs)
|
|
#define BC (pc[0].i16u)
|
|
#define BCs (pc[0].i16)
|
|
#define ABCs (pc[0].i24)
|
|
#define JMPOFS(x) ((x)->i24)
|
|
|
|
#define KC (konstd[C])
|
|
#define RC (reg.d[C])
|
|
|
|
#define PA (reg.a[A])
|
|
#define PB (reg.a[B])
|
|
|
|
#define ASSERTD(x) assert((unsigned)(x) < f->NumRegD)
|
|
#define ASSERTF(x) assert((unsigned)(x) < f->NumRegF)
|
|
#define ASSERTA(x) assert((unsigned)(x) < f->NumRegA)
|
|
#define ASSERTS(x) assert((unsigned)(x) < f->NumRegS)
|
|
|
|
#define ASSERTKD(x) assert(sfunc != NULL && (unsigned)(x) < sfunc->NumKonstD)
|
|
#define ASSERTKF(x) assert(sfunc != NULL && (unsigned)(x) < sfunc->NumKonstF)
|
|
#define ASSERTKA(x) assert(sfunc != NULL && (unsigned)(x) < sfunc->NumKonstA)
|
|
#define ASSERTKS(x) assert(sfunc != NULL && (unsigned)(x) < sfunc->NumKonstS)
|
|
|
|
#define CMPJMP(test) \
|
|
if ((test) == (a & CMP_CHECK)) { \
|
|
assert(pc[1].op == OP_JMP); \
|
|
pc += 1 + JMPOFS(pc+1); \
|
|
} else { \
|
|
pc += 1; \
|
|
}
|
|
|
|
#define GETADDR(a,o,x) \
|
|
if (a == NULL) { ThrowAbortException(x, nullptr); return 0; } \
|
|
ptr = (VM_SBYTE *)a + o
|
|
|
|
#ifdef NDEBUG
|
|
#define WAS_NDEBUG 1
|
|
#else
|
|
#define WAS_NDEBUG 0
|
|
#endif
|
|
|
|
#if WAS_NDEBUG
|
|
#undef NDEBUG
|
|
#endif
|
|
#undef assert
|
|
#include <assert.h>
|
|
struct VMExec_Checked
|
|
{
|
|
#include "vmexec.h"
|
|
};
|
|
#if WAS_NDEBUG
|
|
#define NDEBUG
|
|
#endif
|
|
|
|
#if !WAS_NDEBUG
|
|
#define NDEBUG
|
|
#endif
|
|
#undef assert
|
|
#include <assert.h>
|
|
struct VMExec_Unchecked
|
|
{
|
|
#include "vmexec.h"
|
|
};
|
|
#if !WAS_NDEBUG
|
|
#undef NDEBUG
|
|
#endif
|
|
#undef assert
|
|
#include <assert.h>
|
|
|
|
int (*VMExec)(VMFunction *func, VMValue *params, int numparams, VMReturn *ret, int numret) =
|
|
#ifdef NDEBUG
|
|
VMExec_Unchecked::Exec
|
|
#else
|
|
VMExec_Checked::Exec
|
|
#endif
|
|
;
|
|
|
|
// Note: If the VM is being used in multiple threads, this should be declared as thread_local.
|
|
// ZDoom doesn't need this at the moment so this is disabled.
|
|
|
|
thread_local VMFrameStack GlobalVMStack;
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
// VMSelectEngine
|
|
//
|
|
// Selects the VM engine, either checked or unchecked. Default will decide
|
|
// based on the NDEBUG preprocessor definition.
|
|
//
|
|
//===========================================================================
|
|
|
|
void VMSelectEngine(EVMEngine engine)
|
|
{
|
|
switch (engine)
|
|
{
|
|
case VMEngine_Default:
|
|
#ifdef NDEBUG
|
|
VMExec = VMExec_Unchecked::Exec;
|
|
#else
|
|
#endif
|
|
VMExec = VMExec_Checked::Exec;
|
|
break;
|
|
case VMEngine_Unchecked:
|
|
VMExec = VMExec_Unchecked::Exec;
|
|
break;
|
|
case VMEngine_Checked:
|
|
VMExec = VMExec_Checked::Exec;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// VMFillParams
|
|
//
|
|
// Takes parameters from the parameter stack and stores them in the callee's
|
|
// registers.
|
|
//
|
|
//===========================================================================
|
|
|
|
void VMFillParams(VMValue *params, VMFrame *callee, int numparam)
|
|
{
|
|
unsigned int regd, regf, regs, rega;
|
|
VMScriptFunction *calleefunc = static_cast<VMScriptFunction *>(callee->Func);
|
|
const VMRegisters calleereg(callee);
|
|
|
|
assert(calleefunc != NULL && !(calleefunc->VarFlags & VARF_Native));
|
|
assert(numparam == calleefunc->NumArgs);
|
|
assert(REGT_INT == 0 && REGT_FLOAT == 1 && REGT_STRING == 2 && REGT_POINTER == 3);
|
|
|
|
regd = regf = regs = rega = 0;
|
|
const uint8_t *reginfo = calleefunc->RegTypes;
|
|
assert(reginfo != nullptr);
|
|
for (int i = 0; i < calleefunc->NumArgs; ++i, reginfo++)
|
|
{
|
|
// copy all parameters to the local registers.
|
|
VMValue &p = params[i];
|
|
if (*reginfo < REGT_STRING)
|
|
{
|
|
if (*reginfo == REGT_INT)
|
|
{
|
|
calleereg.d[regd++] = p.i;
|
|
}
|
|
else // p.Type == REGT_FLOAT
|
|
{
|
|
calleereg.f[regf++] = p.f;
|
|
}
|
|
}
|
|
else if (*reginfo == REGT_STRING)
|
|
{
|
|
calleereg.s[regs++] = p.s();
|
|
}
|
|
else
|
|
{
|
|
assert(*reginfo == REGT_POINTER);
|
|
calleereg.a[rega++] = p.a;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#ifndef NDEBUG
|
|
bool AssertObject(void * ob)
|
|
{
|
|
auto obj = (DObject*)ob;
|
|
if (obj == nullptr) return true;
|
|
#ifdef _MSC_VER
|
|
__try
|
|
{
|
|
return obj->MagicID == DObject::MAGIC_ID;
|
|
}
|
|
__except (1)
|
|
{
|
|
return false;
|
|
}
|
|
#else
|
|
// No SEH on non-Microsoft compilers. :(
|
|
return obj->MagicID == DObject::MAGIC_ID;
|
|
#endif
|
|
}
|
|
#endif
|