raze/source/games
Mitchell Richters 31f8de3854 - Duke/RR: Remove vehTurn variables from player struct.
* Back in 2020, I was trying to tidy stuff up and had no idea about network awareness, etc.
* The original game misused network bits here, however I don't see why the player's angle can't just be tested for signedness. Something I didn't see way back when...
2023-03-19 20:54:19 +11:00
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blood - Consolidate each game's gi-GetInput() into a unified function. 2023-03-18 19:49:25 +11:00
duke - Duke/RR: Remove vehTurn variables from player struct. 2023-03-19 20:54:19 +11:00
exhumed - Consolidate each game's gi-GetInput() into a unified function. 2023-03-18 19:49:25 +11:00
sw - SW: Fix strafing issue due to missing bool negation. 2023-03-19 11:14:04 +11:00