raze/source/build/src
Christoph Oelckers 2d958745b4 - fixed: Polymost must set the viewpoint if renderers are switched.
- fixed coordinate order in renderSetViewpoint
- fixed backwall checks accidentally testing wall 0 instead of the current wall.
2021-03-18 00:28:38 +01:00
..
clip.cpp - ported my old Build-style renderer for Doom from 2008 and the wall renderer from GZDoom to work with Build data. 2021-03-17 16:54:36 +01:00
defs.cpp - link hires replacements to textures instead of tile numbers. 2020-11-10 20:12:46 +01:00
engine.cpp - ported my old Build-style renderer for Doom from 2008 and the wall renderer from GZDoom to work with Build data. 2021-03-17 16:54:36 +01:00
engine_priv.h - ported my old Build-style renderer for Doom from 2008 and the wall renderer from GZDoom to work with Build data. 2021-03-17 16:54:36 +01:00
mdsprite.cpp - put all of Polymost in a namespace. 2021-03-17 15:55:25 +01:00
polymost.cpp - fixed: Polymost must set the viewpoint if renderers are switched. 2021-03-18 00:28:38 +01:00
voxmodel.cpp - put all of Polymost in a namespace. 2021-03-17 15:55:25 +01:00