raze/source/common/objects
Christoph Oelckers 2d913982da - changed map loader to work without relying on spritetype::sectnum.
All access to this field is done through access functions now.
2021-12-26 23:10:01 +01:00
..
autosegs.cpp - fixed incorrect autosegs section addresses on macOS 2020-11-14 12:48:39 +02:00
autosegs.h - eliminate dependency on linking order for autosegs registration 2020-11-13 09:41:58 +01:00
dobject.cpp - backend update from GZDoom 2021-10-07 22:46:45 +02:00
dobject.h - eliminate dependency on linking order for autosegs registration 2020-11-13 09:41:58 +01:00
dobjgc.cpp - activated the garbage collector 2021-12-26 23:10:00 +01:00
dobjgc.h - changed map loader to work without relying on spritetype::sectnum. 2021-12-26 23:10:01 +01:00
dobjtype.cpp - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
dobjtype.h - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00