raze/source
2022-12-18 17:48:25 +01:00
..
build - fixed the last remaining z/inttoworld mismatches. 2022-11-27 10:21:47 +01:00
common - fixed: when deactivating the app, pausing the sound system should not depend on the game's internal pause state. 2022-12-18 13:00:43 +01:00
core - Blood: add all statically stored EventObjects to the GC processor. 2022-12-18 17:48:25 +01:00
games - Blood: add all statically stored EventObjects to the GC processor. 2022-12-18 17:48:25 +01:00
platform - move posix I_GetGogPaths() stub to program specific code 2022-11-24 17:46:33 -05:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Allow proper setting of progdir for SDL targets. 2022-11-12 11:26:05 +11:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00