Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2019-09-20 13:17:29 +02:00
package/common
platform Simplify map structure tracker overloads 2019-09-20 10:15:17 +02:00
source Patch from Nuke.YKT to add support for the cstat flip bits to voxels in both software and Polymost 2019-09-20 13:17:29 +02:00
.gitignore Fix macOS -Wdeprecated-declarations warnings 2019-09-20 10:15:10 +02:00
_clang-format
Android.mk Rename net.* to network.* 2019-09-19 12:20:45 +02:00
Common.mak Enable a couple of additional useful -W flags for newer versions of GCC 2019-09-20 10:01:51 +02:00
GNUmakefile Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library 2019-09-19 14:30:22 +02:00