raze/source/games
Mitchell Richters 2ce612e8ab - remove multiplier when finalising player's angle in FinalizeInput().
Not sure how this came to be but was causing rather accelerated angle adjustments compared to the stock game.
2020-07-20 20:38:38 +10:00
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duke - remove multiplier when finalising player's angle in FinalizeInput(). 2020-07-20 20:38:38 +10:00