raze/source/games/sw
Christoph Oelckers 2ac83b733c - SW: clear some pointers before killing actors in TerminateLevel.
KillActor is an in-game function which may produce undefined behavior if being run on a partially deinitialized level.
All actor pointers it may operate upon should be cleared before taking down the actors.cpp
2022-01-02 15:06:57 +01:00
..
src - SW: clear some pointers before killing actors in TerminateLevel. 2022-01-02 15:06:57 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00