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raze
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2a905e8026
raze
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games
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duke
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Christoph Oelckers
62d0d3712e
- use a sprite flag to mark mapped sprites.
...
This avoids another global array which needs to be addressed by sprite index.
2021-10-14 15:09:43 +02:00
..
src
- use a sprite flag to mark mapped sprites.
2021-10-14 15:09:43 +02:00
all.cpp
- actually compile the game code as larger units and integrate them in the main project.
2021-01-04 11:52:10 +01:00
all_d.cpp
- moved all font setup out of the C++ code.
2021-05-31 21:20:31 +02:00
all_r.cpp
- moved all font setup out of the C++ code.
2021-05-31 21:20:31 +02:00