raze/source/common/engine/sc_man.h
2021-04-10 14:09:08 +02:00

287 lines
7 KiB
C++

#ifndef __SC_MAN_H__
#define __SC_MAN_H__
#include "zstring.h"
#include "tarray.h"
#include "name.h"
#include "basics.h"
struct VersionInfo
{
uint16_t major;
uint16_t minor;
uint32_t revision;
bool operator <=(const VersionInfo& o) const
{
return o.major > this->major || (o.major == this->major && o.minor > this->minor) || (o.major == this->major && o.minor == this->minor && o.revision >= this->revision);
}
bool operator >=(const VersionInfo& o) const
{
return o.major < this->major || (o.major == this->major && o.minor < this->minor) || (o.major == this->major && o.minor == this->minor && o.revision <= this->revision);
}
bool operator > (const VersionInfo& o) const
{
return o.major < this->major || (o.major == this->major && o.minor < this->minor) || (o.major == this->major && o.minor == this->minor && o.revision < this->revision);
}
bool operator < (const VersionInfo& o) const
{
return o.major > this->major || (o.major == this->major && o.minor > this->minor) || (o.major == this->major && o.minor == this->minor && o.revision > this->revision);
}
void operator=(const char* string);
};
// Cannot be a constructor because Lemon would puke on it.
inline VersionInfo MakeVersion(unsigned int ma, unsigned int mi, unsigned int re = 0)
{
return{ (uint16_t)ma, (uint16_t)mi, (uint32_t)re };
}
class FScanner
{
public:
struct SavedPos
{
const char *SavedScriptPtr;
int SavedScriptLine;
};
struct Symbol
{
int tokenType;
int64_t Number;
double Float;
};
TMap<FName, Symbol> symbols;
// Methods ------------------------------------------------------
FScanner();
FScanner(const FScanner &other);
FScanner(int lumpnum);
~FScanner();
FScanner &operator=(const FScanner &other);
void Open(const char *lumpname);
bool OpenFile(const char *filename);
void OpenMem(const char *name, const char *buffer, int size);
void OpenMem(const char *name, const TArray<uint8_t> &buffer)
{
OpenMem(name, (const char*)buffer.Data(), buffer.Size());
}
void OpenString(const char *name, FString buffer);
void OpenLumpNum(int lump);
void Close();
void SetParseVersion(VersionInfo ver)
{
ParseVersion = ver;
}
void SetCMode(bool cmode);
void SetNoOctals(bool cmode) { NoOctals = cmode; }
void SetNoFatalErrors(bool cmode) { NoFatalErrors = cmode; }
void SetEscape(bool esc);
void SetStateMode(bool stately);
void DisableStateOptions();
const SavedPos SavePos();
void RestorePos(const SavedPos &pos);
void AddSymbol(const char* name, int64_t value);
void AddSymbol(const char* name, uint64_t value);
inline void AddSymbol(const char* name, int32_t value) { return AddSymbol(name, int64_t(value)); }
inline void AddSymbol(const char* name, uint32_t value) { return AddSymbol(name, uint64_t(value)); }
void AddSymbol(const char* name, double value);
void SkipToEndOfBlock();
int StartBraces(FScanner::SavedPos* braceend);
bool FoundEndBrace(FScanner::SavedPos& braceend);
static FString TokenName(int token, const char *string=NULL);
bool GetString();
void MustGetString();
void MustGetStringName(const char *name);
bool CheckString(const char *name);
bool GetToken(bool evaluate = false);
void MustGetAnyToken(bool evaluate = false);
void TokenMustBe(int token);
void MustGetToken(int token, bool evaluate = false);
bool CheckToken(int token, bool evaluate = false);
bool CheckTokenId(ENamedName id);
bool GetNumber(bool evaluate = false);
void MustGetNumber(bool evaluate = false);
bool CheckNumber(bool evaluate = false);
bool GetNumber(int& var, bool evaluate = false)
{
if (!GetNumber(evaluate)) return false;
var = Number;
return true;
}
bool GetString(FString& var)
{
if (!GetString()) return false;
var = String;
return true;
}
bool GetFloat(bool evaluate = false);
bool GetFloat(double& var, bool evaluate = false)
{
if (!GetFloat(evaluate)) return false;
var = Float;
return true;
}
void MustGetFloat(bool evaluate = false);
bool CheckFloat(bool evaluate = false);
double *LookupConstant(FName name)
{
return constants.CheckKey(name);
}
// Token based variant
bool CheckValue(bool allowfloat, bool evaluate = true);
void MustGetValue(bool allowfloat, bool evaluate = true);
bool CheckBoolToken();
void MustGetBoolToken();
void UnGet();
bool Compare(const char *text);
inline bool Compare(const std::initializer_list<const char*>& list)
{
for (auto c : list) if (Compare(c)) return true;
return false;
}
int MatchString(const char * const *strings, size_t stride = sizeof(char*));
int MustMatchString(const char * const *strings, size_t stride = sizeof(char*));
int GetMessageLine();
void ScriptError(const char *message, ...) GCCPRINTF(2,3);
void ScriptMessage(const char *message, ...) GCCPRINTF(2,3);
bool isText();
// Members ------------------------------------------------------
char *String;
int StringLen;
int TokenType;
int Number;
int64_t BigNumber;
double Float;
int Line;
bool End;
bool ParseError = false;
bool Crossed;
int LumpNum;
FString ScriptName;
protected:
long long mystrtoll(const char* p, char** endp, int base);
void PrepareScript();
void CheckOpen();
bool ScanString(bool tokens);
// Strings longer than this minus one will be dynamically allocated.
static const int MAX_STRING_SIZE = 128;
TMap<FName, double> constants;
bool ScriptOpen;
FString ScriptBuffer;
const char *ScriptPtr;
const char *ScriptEndPtr;
char StringBuffer[MAX_STRING_SIZE];
FString BigStringBuffer;
bool AlreadyGot;
int AlreadyGotLine;
bool LastGotToken;
const char *LastGotPtr;
int LastGotLine;
bool CMode;
bool NoOctals = false;
bool NoFatalErrors = false;
uint8_t StateMode;
bool StateOptions;
bool Escape;
VersionInfo ParseVersion = { 0, 0, 0 }; // no ZScript extensions by default
bool ScanValue(bool allowfloat, bool evaluate);
};
enum
{
TK_SequenceStart = 256,
#define xx(sym,str) sym,
#include "sc_man_tokens.h"
TK_LastToken
};
//==========================================================================
//
//
//
//==========================================================================
enum
{
MSG_WARNING,
MSG_FATAL,
MSG_ERROR,
MSG_OPTERROR,
MSG_DEBUGERROR,
MSG_DEBUGWARN,
MSG_DEBUGMSG,
MSG_LOG,
MSG_DEBUGLOG,
MSG_MESSAGE
};
//==========================================================================
//
// a class that remembers a parser position
//
//==========================================================================
struct FScriptPosition
{
static int WarnCounter;
static int ErrorCounter;
static bool StrictErrors;
static int Developer;
static bool errorout;
FName FileName;
int ScriptLine;
FScriptPosition()
{
FileName = NAME_None;
ScriptLine=0;
}
FScriptPosition(const FScriptPosition &other) = default;
FScriptPosition(FString fname, int line);
FScriptPosition(FScanner &sc);
FScriptPosition &operator=(const FScriptPosition &other) = default;
FScriptPosition &operator=(FScanner &sc);
void Message(int severity, const char *message,...) const GCCPRINTF(3,4);
static void ResetErrorCounter()
{
WarnCounter = 0;
ErrorCounter = 0;
}
};
int ParseHex(const char* hex, FScriptPosition* sc);
#endif //__SC_MAN_H__