raze/source/games
Christoph Oelckers 281b102fac - gave all textures that were accessed with their "#0xxxx" name a descriptive names.
Only the fallback fonts were intentionally excluded because these are supposed to get the ART file content.
2022-12-11 19:45:18 +01:00
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blood - gave all textures that were accessed with their "#0xxxx" name a descriptive names. 2022-12-11 19:45:18 +01:00
duke - gave all textures that were accessed with their "#0xxxx" name a descriptive names. 2022-12-11 19:45:18 +01:00
exhumed - handle all occurences of tileWidth and tileHeight using spritetypebase::picnum. 2022-12-11 19:44:01 +01:00
sw - gave all textures that were accessed with their "#0xxxx" name a descriptive names. 2022-12-11 19:45:18 +01:00