raze/source/common/textures/formats/qoitexture.cpp
2023-12-17 12:48:03 +01:00

213 lines
5.3 KiB
C++

/*
** qoitexture.cpp
** Texture class for QOI (Quite OK Image Format) images
**
**---------------------------------------------------------------------------
** Copyright 2023 Cacodemon345
** Copyright 2022 Dominic Szablewski
** All rights reserved.
**
** Permission is hereby granted, free of charge, to any person obtaining a copy
** of this software and associated documentation files (the "Software"), to deal
** in the Software without restriction, including without limitation the rights
** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
** copies of the Software, and to permit persons to whom the Software is
** furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in all
** copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
** OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
** SOFTWARE.
**---------------------------------------------------------------------------
**
**
*/
#include "files.h"
#include "filesystem.h"
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"
#pragma pack(1)
struct QOIHeader
{
char magic[4];
uint32_t width;
uint32_t height;
uint8_t channels;
uint8_t colorspace;
};
#pragma pack()
class FQOITexture : public FImageSource
{
public:
FQOITexture(int lumpnum, QOIHeader& header);
PalettedPixels CreatePalettedPixels(int conversion, int frame = 0) override;
int CopyPixels(FBitmap *bmp, int conversion, int frame = 0) override;
};
FImageSource *QOIImage_TryCreate(FileReader &file, int lumpnum)
{
QOIHeader header;
if ((size_t)file.GetLength() < (sizeof(header) + 8))
{
return nullptr;
}
file.Seek(0, FileReader::SeekSet);
file.Read((void *)&header, sizeof(header));
if (header.magic[0] != 'q' || header.magic[1] != 'o' || header.magic[2] != 'i' || header.magic[3] != 'f')
{
return nullptr;
}
if (header.width == 0 || header.height == 0 || header.channels < 3 || header.channels > 4 || header.colorspace > 1)
{
return nullptr;
}
return new FQOITexture(lumpnum, header);
}
FQOITexture::FQOITexture(int lumpnum, QOIHeader& header)
: FImageSource(lumpnum)
{
LeftOffset = TopOffset = 0;
Width = header.width;
Height = header.height;
if (header.channels == 3) bMasked = (bTranslucent = false);
}
PalettedPixels FQOITexture::CreatePalettedPixels(int conversion, int frame)
{
FBitmap bitmap;
bitmap.Create(Width, Height);
CopyPixels(&bitmap, conversion);
const uint8_t *data = bitmap.GetPixels();
uint8_t *dest_p;
int dest_adv = Height;
int dest_rew = Width * Height - 1;
PalettedPixels Pixels(Width * Height);
dest_p = Pixels.Data();
bool doalpha = conversion == luminance;
// Convert the source image from row-major to column-major format and remap it
for (int y = Height; y != 0; --y)
{
for (int x = Width; x != 0; --x)
{
int b = *data++;
int g = *data++;
int r = *data++;
int a = *data++;
if (a < 128)
*dest_p = 0;
else
*dest_p = ImageHelpers::RGBToPalette(doalpha, r, g, b);
dest_p += dest_adv;
}
dest_p -= dest_rew;
}
return Pixels;
}
int FQOITexture::CopyPixels(FBitmap *bmp, int conversion, int frame)
{
enum
{
QOI_OP_INDEX = 0x00, /* 00xxxxxx */
QOI_OP_DIFF = 0x40, /* 01xxxxxx */
QOI_OP_LUMA = 0x80, /* 10xxxxxx */
QOI_OP_RUN = 0xc0, /* 11xxxxxx */
QOI_OP_RGB = 0xfe, /* 11111110 */
QOI_OP_RGBA = 0xff, /* 11111111 */
QOI_MASK_2 = 0xc0, /* 11000000 */
};
constexpr auto QOI_COLOR_HASH = [](PalEntry C) { return (C.r * 3 + C.g * 5 + C.b * 7 + C.a * 11); };
auto lump = fileSystem.ReadFile(SourceLump);
if (lump.size() < 22) return 0; // error
PalEntry index[64] = {};
PalEntry pe = 0xff000000;
size_t p = 14, run = 0;
size_t chunks_len = lump.size() - 8;
auto bytes = lump.bytes();
for (int h = 0; h < Height; h++)
{
auto pixels = bmp->GetPixels() + h * bmp->GetPitch();
for (int w = 0; w < Width; w++)
{
if (run > 0)
{
run--;
}
else if (p < chunks_len)
{
int b1 = bytes[p++];
if (b1 == QOI_OP_RGB)
{
pe.r = bytes[p++];
pe.g = bytes[p++];
pe.b = bytes[p++];
}
else if (b1 == QOI_OP_RGBA)
{
pe.r = bytes[p++];
pe.g = bytes[p++];
pe.b = bytes[p++];
pe.a = bytes[p++];
}
else if ((b1 & QOI_MASK_2) == QOI_OP_INDEX)
{
pe = index[b1];
}
else if ((b1 & QOI_MASK_2) == QOI_OP_DIFF)
{
pe.r += ((b1 >> 4) & 0x03) - 2;
pe.g += ((b1 >> 2) & 0x03) - 2;
pe.b += (b1 & 0x03) - 2;
}
else if ((b1 & QOI_MASK_2) == QOI_OP_LUMA)
{
int b2 = bytes[p++];
int vg = (b1 & 0x3f) - 32;
pe.r += vg - 8 + ((b2 >> 4) & 0x0f);
pe.g += vg;
pe.b += vg - 8 + (b2 & 0x0f);
}
else if ((b1 & QOI_MASK_2) == QOI_OP_RUN)
{
run = (b1 & 0x3f);
}
index[QOI_COLOR_HASH(pe) % 64] = pe;
}
}
pixels[0] = pe.b;
pixels[1] = pe.g;
pixels[2] = pe.r;
pixels[3] = pe.a;
pixels += 4;
}
return bMasked? -1 : 0;
}