raze/source
Christoph Oelckers 26ba62dc62 Blood: cleanup of INI loading
* use snprintf instead of sprintf
* keep the IniFile object local
* get rid of the FreeGameData interface function, it only existed to free the global INI object.
2023-09-30 22:34:09 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - Fix incomplete backend update in 4a87003408 that broke Linux builds. 2023-09-24 14:38:30 +10:00
core Blood: cleanup of INI loading 2023-09-30 22:34:09 +02:00
games Blood: cleanup of INI loading 2023-09-30 22:34:09 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - backend update from GZDoom. 2023-09-23 09:56:27 +02:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00