raze/wadsrc/static/shaders/glsl
Christoph Oelckers ddc968f607 - disable palette emulation when map global fog is active.
This doesn't work well together and is pointless anyway as everything needs to be rendered at full brightness.
Fixes #99
2020-10-03 18:04:07 +02:00
..
burn.fp
fogboundary.fp
func_defaultlight.fp
func_defaultmat.fp
func_defaultmat2.fp
func_normal.fp
func_notexture.fp
func_paletted.fp - disable palette emulation when map global fog is active. 2020-10-03 18:04:07 +02:00
func_pbr.fp
func_spec.fp
func_warp1.fp
func_warp2.fp
func_warp3.fp
func_wavex.fp
fuzz_jagged.fp
fuzz_noise.fp
fuzz_smooth.fp
fuzz_smoothnoise.fp
fuzz_smoothtranslucent.fp
fuzz_software.fp
fuzz_standard.fp
fuzz_swirly.fp
main.fp - fixed application of detail textures. 2020-09-25 22:03:11 +02:00
main.vp
material_nolight.fp
material_normal.fp
material_pbr.fp
material_specular.fp
stencil.fp