raze/source
Mitchell Richters 23a557a361 - Exhumed: Clean up push factor in runlist_CheckRadialDamage() for players.
* Some fudging was added due to issues that have now been properly resolved in 40265e649f.
2023-12-05 22:39:34 +01:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common for line intersection, exclude the end point of the intersected line. 2023-12-05 22:39:29 +01:00
core - Clean up some GCC const warnings. 2023-12-05 22:39:33 +01:00
games - Exhumed: Clean up push factor in runlist_CheckRadialDamage() for players. 2023-12-05 22:39:34 +01:00
platform - bumped minimum OS version to 10.13 in .plist file 2023-12-05 22:39:30 +01:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Move PlayerAngles class directly into DCorePlayer. 2023-12-05 22:39:30 +01:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00