raze/source
Christoph Oelckers 226807db34 - RR: fixed wakeup check logic in movefta.
Essentially the feature must be on for all RR actors and off for all Duke actors.
RR's original logic here to exclude animals was broken and non-functional.
2022-01-04 09:39:55 +01:00
..
build - fixed alignment of sloped sprites. 2021-12-31 11:55:25 +01:00
common - SW: clear some pointers before killing actors in TerminateLevel. 2022-01-02 15:06:57 +01:00
core - do some better sorting of slope sprites. 2022-01-03 12:31:54 +01:00
games - RR: fixed wakeup check logic in movefta. 2022-01-04 09:39:55 +01:00
glbackend - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp