raze/source/games
Christoph Oelckers 22415d0d22 - Duke: for camera textures, set display_mirror to 2, not 1.
This avoids actually mirroring the sprites while otherwise retaining the effects on player visibility. Although a value of 1 was working previously it was merely by happenstance, not by design.
Also remove two redundant local copies of display_mirror in Blood and SW.
2023-05-19 22:53:17 +02:00
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blood - Duke: for camera textures, set display_mirror to 2, not 1. 2023-05-19 22:53:17 +02:00
duke - Duke: for camera textures, set display_mirror to 2, not 1. 2023-05-19 22:53:17 +02:00
exhumed Revert "- Tidy up autosaving for all the games." 2023-05-19 22:53:17 +02:00
sw - Duke: for camera textures, set display_mirror to 2, not 1. 2023-05-19 22:53:17 +02:00