mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 08:51:24 +00:00
72df9c26d8
Also removing some redundant coordinate copying. Since we save all sprite coordinates at the start of a frame, there is no need to do the same again in the stat handlers. Fixes #237 |
||
---|---|---|
.. | ||
src | ||
CMakeLists.txt |