raze/source/games
Christoph Oelckers 20b96501b6 - moved rnd_plasma into global space again.
C++'s init rules for local static variables are so dumb that this will cause undefined behavior with the RNG management, it's also very inefficient.
2023-08-03 12:55:23 +02:00
..
blood - Blood: use texture IDs in drawElements. 2023-05-30 19:05:33 +02:00
duke - Duke: fix management of killit_flag. 2023-07-22 10:24:20 +02:00
exhumed - moved rnd_plasma into global space again. 2023-08-03 12:55:23 +02:00
sw - SW: remove redundant ; in sector object serializer. 2023-07-16 10:59:39 +02:00