raze/source
Christoph Oelckers 20b96501b6 - moved rnd_plasma into global space again.
C++'s init rules for local static variables are so dumb that this will cause undefined behavior with the RNG management, it's also very inefficient.
2023-08-03 12:55:23 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - backend update from GZDoom. 2023-07-22 09:54:00 +02:00
core - backend update from GZDoom. 2023-07-22 09:54:00 +02:00
games - moved rnd_plasma into global space again. 2023-08-03 12:55:23 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - redo work from b95dbaf914 2023-08-02 00:35:58 -04:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00