.. |
hw_bunchdrawer.cpp
|
- fixed clipping range of artificially split sectors.
|
2023-09-23 13:32:09 +02:00 |
hw_bunchdrawer.h
|
- pass a floating point view position to the bunch drawer
|
2022-10-22 12:16:56 +02:00 |
hw_clipper.cpp
|
- Eliminate last remaining uses of binangle and the class itself.
|
2022-10-05 00:36:29 +02:00 |
hw_clipper.h
|
- Rename binaryangle.h to fixedhorizon.h and sanitise places where previous header was included.
|
2022-10-05 00:36:31 +02:00 |
hw_drawinfo.cpp
|
- Remove the TVector2 (const TVector3<vec_t> &other) constructor.
|
2023-10-03 23:07:44 +11:00 |
hw_drawinfo.h
|
- build.h cleanup
|
2022-10-30 16:51:09 +01:00 |
hw_drawlist.cpp
|
- do not use floor sprites for splitting geometry.
|
2022-01-14 00:49:57 +01:00 |
hw_drawlist.h
|
- added sorting for wall sprites attached to non-orthogonal walls.
|
2022-01-13 20:55:55 +01:00 |
hw_drawlistadd.cpp
|
- removed the Polymost renderer.
|
2022-08-03 15:50:27 +02:00 |
hw_drawstructs.h
|
- renamed most local picnum variables in shaded code to reduce search noise.
|
2023-04-23 17:33:35 +02:00 |
hw_flats.cpp
|
migrate to FTranslationID support
|
2023-11-09 23:19:48 +01:00 |
hw_lighting.cpp
|
- menu entries for light modes, plus handling of overbright shades.
|
2022-01-11 00:19:15 +01:00 |
hw_portal.cpp
|
- Remove the TVector2 (const TVector3<vec_t> &other) constructor.
|
2023-10-03 23:07:44 +11:00 |
hw_portal.h
|
- added spriteGetZOfSlopeF for the backend
|
2022-10-22 12:16:56 +02:00 |
hw_setcolor.cpp
|
- eliminated the sine table and moved tilehasmodelorvoxel to a different file to delete engine.cpp.
|
2022-10-22 12:17:04 +02:00 |
hw_sky.cpp
|
migrate to FTranslationID support
|
2023-11-09 23:19:48 +01:00 |
hw_skyportal.cpp
|
type safe CVAR declaration.
|
2022-10-22 09:25:27 +02:00 |
hw_sprites.cpp
|
use FTranslationID in the model code.
|
2023-11-09 23:19:48 +01:00 |
hw_walls.cpp
|
migrate to FTranslationID support
|
2023-11-09 23:19:48 +01:00 |
hw_walls_vertex.cpp
|
- renamed wallnum and sectnum functions.
|
2022-11-15 12:03:44 +01:00 |