raze/source
Christoph Oelckers 2022de845a - did some reshuffling on Exhumed's menu.
To allow adding a "User map" item and prevent accidental reset of ongoing games, both the items for starting the campaign and the training map are now in a submenu.
This allows the game to go through the regular startup procedure common to all games, which in turn allows adding the "User map" item to the episode selection.
2022-01-24 01:00:05 +01:00
..
build - added script exports for DCoreActor's member variables. 2022-01-24 00:24:46 +01:00
common - hooked up the compiler extension and the static actor data setup. 2022-01-23 13:03:39 +01:00
core - did some reshuffling on Exhumed's menu. 2022-01-24 01:00:05 +01:00
games - exported DukeActor's native member variables. 2022-01-24 00:24:47 +01:00
glbackend - disable SSAO for Polymost. 2022-01-12 16:02:45 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - added the flag parsing utilities. 2022-01-23 13:03:39 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp