raze/source/games/sw
Mitchell Richters 1f489d5dbe - SW: Don't back up the actor's Z after changing it in KeepActorOnFloor().
* This seems completely wrong and kills Z interpolation on slopes, vators, etc.
* Thanks Graf 😁
* Fixes #844.
* Partially addresses #845.
2023-01-08 22:24:17 +11:00
..
src - SW: Don't back up the actor's Z after changing it in KeepActorOnFloor(). 2023-01-08 22:24:17 +11:00
all.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00