raze/source/games
Mitchell Richters 1f489d5dbe - SW: Don't back up the actor's Z after changing it in KeepActorOnFloor().
* This seems completely wrong and kills Z interpolation on slopes, vators, etc.
* Thanks Graf 😁
* Fixes #844.
* Partially addresses #845.
2023-01-08 22:24:17 +11:00
..
blood - fixed bad angle math in cl_showweapon handler. 2023-01-06 17:22:21 +01:00
duke - Duke: fixed access card activation delay. 2023-01-08 10:34:14 +01:00
exhumed - Exhumed: account for rounding errors in MoveSectorSprites 2023-01-07 10:45:15 +01:00
sw - SW: Don't back up the actor's Z after changing it in KeepActorOnFloor(). 2023-01-08 22:24:17 +11:00