raze/source/games/exhumed
Mitchell Richters 1ed655e0e7 - Exhumed: Further clean up updatePlayerWeapon().
* Rename a few variables for better clarity as to what's going on.
* Add new inline to the backend `getWrappedIndex()` that properly wraps around negative values based on the supplied maximum using modulo.
* Directly set the weapon when doing the next/prev tests to avoid unnecessary tests to see whether the player has the weapon or not.
2023-03-27 18:47:05 +11:00
..
src - Exhumed: Further clean up updatePlayerWeapon(). 2023-03-27 18:47:05 +11:00
all.cpp - Exhumed: Bring pickup code back into player.cpp 2023-03-26 10:30:27 +11:00