raze/source/build
Mitchell Richters 1e8fe482f3 - Duke: Partially address excessively fast sky in E4L1 as reported in #217.
* Before d545eb7aa9, `moveclouds()` simply set `ceilingxpanning`/`ceilingypanning`. Afterwards, it was accumulating with every passing loop.
* Despite fixing this, still seems a bit fast.
2020-12-06 23:51:20 +11:00
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include - Duke: Partially address excessively fast sky in E4L1 as reported in #217. 2020-12-06 23:51:20 +11:00
src - build a composite texture of all the segments for sky rendering to reduce the seams between the single segments. 2020-12-04 22:29:25 +01:00