raze/platform/Windows
pogokeen 1df7127609 Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).

git-svn-id: https://svn.eduke32.com/eduke32@6939 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:44 +00:00
..
include SDL 2.0.8 2018-03-09 05:55:30 +00:00
lib SDL 2.0.8 2018-03-09 05:55:30 +00:00
src The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
eduke32.sln Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz. 2017-07-18 20:53:00 +00:00
eduke32.vcxproj Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
eduke32.vcxproj.filters Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
msvc.mak Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00