raze/source/games
Christoph Oelckers 1d79d0cee3 - Duke: fixed pitch calculation for explosion sounds.
This part was missed when the backend's pitch management was changed to floats instead of Q1.7 fixed point numbers.
2023-04-10 09:13:33 +02:00
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blood - Blood: fixed bad damage scaling in ConcussSprite 2023-04-08 10:46:35 +02:00
duke - Duke: fixed pitch calculation for explosion sounds. 2023-04-10 09:13:33 +02:00
exhumed - Remove GameInterface::getConsoleAngles(), it's not needed anymore. 2023-04-04 07:02:39 +10:00
sw - Remove GameInterface::getConsoleAngles(), it's not needed anymore. 2023-04-04 07:02:39 +10:00