raze/source
Christoph Oelckers 1d79d0cee3 - Duke: fixed pitch calculation for explosion sounds.
This part was missed when the backend's pitch management was changed to floats instead of Q1.7 fixed point numbers.
2023-04-10 09:13:33 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - migrated attackertype to class objects. 2023-04-09 09:46:09 +02:00
core - got rid of the script-side flag wrappers. 2023-04-09 09:46:09 +02:00
games - Duke: fixed pitch calculation for explosion sounds. 2023-04-10 09:13:33 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - merged the spawn init code now that all differences are externalized 2023-04-07 13:15:06 +02:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00