mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 00:42:08 +00:00
1cc9d13ccf
Files moved but not modified. Changes to follow in a subsequent commit. You down with CPP? git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
1059 lines
28 KiB
Makefile
1059 lines
28 KiB
Makefile
#
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# EDuke32 Makefile for GNU Make
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#
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include Makefile.common
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DUKE3D_SRC=source
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DUKE3D_INC=$(DUKE3D_SRC)
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DUKE3D_RSRC=rsrc
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ENGINE_ROOT=build
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ENGINE_SRC=$(ENGINE_ROOT)/src
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ENGINE_INC=$(ENGINE_ROOT)/include
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o=o
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asm=nasm
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obj=obj
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COMPILERFLAGS += -I$(ENGINE_INC) -I$(MACT_INC) -I$(AUDIOLIB_INC) -I$(ENET_INC)
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# EBacktrace
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ifndef EBACKTRACEDLL
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EBACKTRACEDLL = ebacktrace1.dll
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ifeq ($(findstring x86_64,$(COMPILERTARGET)),x86_64)
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EBACKTRACEDLL = ebacktrace1-64.dll
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endif
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endif
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# BUILD Engine
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ENGINE=build
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ENGINE_CFLAGS=-I$(ENGINE_SRC)
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ENGINE_OBJ=$(obj)/$(ENGINE)
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ENGINE_OBJS = \
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baselayer \
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cache1d \
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common \
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compat \
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crc32 \
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defs \
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engine \
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tiles \
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clip \
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2d \
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hash \
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palette \
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polymost \
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texcache \
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dxtfilter \
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hightile \
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textfont \
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smalltextfont \
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kplib \
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lz4 \
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osd \
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pragmas \
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scriptfile \
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mmulti_null \
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mutex \
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xxhash \
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md4 \
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colmatch \
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screenshot \
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mhk
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ENGINE_EDITOR_OBJS = \
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build \
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config \
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defs \
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ifeq (0,$(NOASM))
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ENGINE_OBJS+= a
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else
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ENGINE_OBJS+= a-c
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ifneq (0,$(USE_ASM64))
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ENGINE_OBJS+= a64
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endif
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endif
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ifeq (1,$(USE_OPENGL))
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ENGINE_OBJS+= glbuild voxmodel mdsprite
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ifeq (1,$(POLYMER))
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ENGINE_OBJS+= polymer
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endif
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endif
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ifneq (0,$(LUNATIC))
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ENGINE_OBJS+= lunatic
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endif
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ifeq ($(PLATFORM),DARWIN)
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ENGINE_OBJS += osxbits
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ifeq ($(STARTUP_WINDOW),1)
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ENGINE_EDITOR_OBJS += startosx.editor
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endif
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ifeq ($(SDL_TARGET),1)
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ifneq ($(SDL_FRAMEWORK),0)
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ENGINE_OBJS+=SDLMain
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endif
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endif
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endif
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ifeq ($(PLATFORM),WINDOWS)
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ENGINE_OBJS+= winbits
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ifeq ($(STARTUP_WINDOW),1)
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ENGINE_EDITOR_OBJS+= startwin.editor
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endif
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endif
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ifeq ($(PLATFORM),WII)
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ENGINE_OBJS+= wiibits
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LINKERFLAGS+= -Wl,-wrap,c_default_exceptionhandler
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endif
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ifeq ($(RENDERTYPE),SDL)
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ENGINE_OBJS+= sdlayer
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ifeq (1,$(HAVE_GTK2))
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ENGINE_OBJS+= gtkbits
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ifeq ($(LINKED_GTK),0)
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ENGINE_OBJS+= dynamicgtk
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endif
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ifeq ($(STARTUP_WINDOW),1)
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ENGINE_EDITOR_OBJS+= startgtk.editor
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endif
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endif
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endif
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ifeq ($(RENDERTYPE),WIN)
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ENGINE_OBJS+= winlayer rawinput
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endif
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ENGINE_OBJS_EXP:=$(addprefix $(ENGINE_OBJ)/,$(addsuffix .$o,$(ENGINE_OBJS)))
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ENGINE_EDITOR_OBJS_EXP:=$(addprefix $(ENGINE_OBJ)/,$(addsuffix .$o,$(ENGINE_EDITOR_OBJS)))
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# MACT
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MACT=mact
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MACT_ROOT=$(DUKE3D_SRC)/jmact
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MACT_SRC=$(MACT_ROOT)
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MACT_INC=$(MACT_ROOT)
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MACT_OBJ=$(obj)/$(MACT)
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MACT_OBJS = \
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file_lib \
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control \
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keyboard \
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joystick \
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scriplib \
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animlib \
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MACT_OBJS_EXP:=$(addprefix $(MACT_OBJ)/,$(addsuffix .$o,$(MACT_OBJS)))
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# AudioLib
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AUDIOLIB=audiolib
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AUDIOLIB_OBJS = \
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drivers \
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fx_man \
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multivoc \
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mix \
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mixst \
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pitch \
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formats \
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vorbis \
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flac \
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xa \
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xmp \
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driver_nosound \
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AUDIOLIB_ROOT=$(DUKE3D_SRC)/jaudiolib
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AUDIOLIB_SRC=$(AUDIOLIB_ROOT)/src
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AUDIOLIB_INC=$(AUDIOLIB_ROOT)/include
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AUDIOLIB_OBJ=$(obj)/$(AUDIOLIB)
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AUDIOLIB_CFLAGS=-I$(AUDIOLIB_ROOT)/third-party/common/include
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ifeq ($(PLATFORM),WINDOWS)
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ifeq ($(MIXERTYPE),WIN)
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AUDIOLIB_OBJS+= driver_directsound
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endif
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endif
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ifeq ($(MIXERTYPE),SDL)
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ifneq ($(PLATFORM),DARWIN)
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ifneq ($(PLATFORM),WINDOWS)
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ifneq ($(PLATFORM),WII)
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AUDIOLIB_CFLAGS+=`$(PKG_CONFIG) --cflags vorbis`
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endif
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endif
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endif
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AUDIOLIB_OBJS+= driver_sdl
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endif
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AUDIOLIB_OBJS_EXP:=$(addprefix $(AUDIOLIB_OBJ)/,$(addsuffix .$o,$(AUDIOLIB_OBJS)))
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# ENet
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ENET=enet
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ENET_OBJS = \
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callbacks \
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host \
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list \
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packet \
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peer \
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protocol \
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compress \
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ENET_ROOT=$(DUKE3D_SRC)/enet
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ENET_SRC=$(ENET_ROOT)/src
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ENET_INC=$(ENET_ROOT)/include
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ENET_OBJ=$(obj)/$(ENET)
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ENET_CFLAGS=
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ifeq ($(PLATFORM),WINDOWS)
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ENET_OBJS += win32
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else
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ENET_OBJS += unix
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ENET_CFLAGS += -DHAS_SOCKLEN_T
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endif
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ENET_OBJS_EXP:=$(addprefix $(ENET_OBJ)/,$(addsuffix .$o,$(ENET_OBJS)))
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ifeq ($(NETCODE),0)
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ENET_TARGET=
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else
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ENET_TARGET=$(ENET_OBJS_EXP)
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endif
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# Tools
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UTIL_OBJS = \
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compat \
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pragmas \
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kplib \
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cache1d \
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crc32 \
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colmatch \
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compat_tools \
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UTILS= \
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kextract \
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kgroup \
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transpal \
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wad2art \
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wad2map \
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kmd2tool \
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md2tool \
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generateicon \
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cacheinfo \
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arttool \
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givedepth \
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mkpalette \
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unpackssi \
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bsuite \
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map2stl \
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GAMEUTILS= \
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ivfrate \
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DXUTILS= \
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enumdisplay \
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getdxdidf \
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SDLUTILS= \
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makesdlkeytrans \
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ifeq ($(PLATFORM),DARWIN)
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UTIL_OBJS += osxbits
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endif
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UTIL_OBJS_EXP:=$(addprefix $(ENGINE_OBJ)/,$(addsuffix .$o,$(UTIL_OBJS)))
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# KenBuild (Test Game)
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KENBUILD=kenbuild
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KENBUILD_ROOT=$(DUKE3D_SRC)/testgame
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KENBUILD_SRC=$(KENBUILD_ROOT)/src
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KENBUILD_RSRC=$(KENBUILD_ROOT)/rsrc
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KENBUILD_OBJ=$(obj)/$(KENBUILD)
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KENBUILD_CFLAGS=-I$(KENBUILD_SRC)
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KENBUILD_GAME ?= kenbuild
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KENBUILD_EDITOR ?= kenbuild-editor
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KENBUILD_GAME_PROPER ?= KenBuild
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KENBUILD_EDITOR_PROPER ?= KenBuild Editor
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KENBUILD_GAME_OBJS = \
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game \
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sound_stub \
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common \
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config \
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KENBUILD_EDITOR_OBJS = \
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bstub \
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common \
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ifeq ($(RENDERTYPE),SDL)
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ifeq (1,$(HAVE_GTK2))
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KENBUILD_GAME_OBJS+= game_banner startgtk.game
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KENBUILD_EDITOR_OBJS+= build_banner
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endif
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KENBUILD_GAME_OBJS+= game_icon
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KENBUILD_EDITOR_OBJS+= build_icon
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endif
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ifeq ($(PLATFORM),WINDOWS)
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KENBUILD_GAME_OBJS+= gameres startwin.game
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KENBUILD_EDITOR_OBJS+= buildres
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endif
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ifeq ($(PLATFORM),DARWIN)
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ifeq ($(STARTUP_WINDOW),1)
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KENBUILD_GAME_OBJS += StartupWinController.game
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endif
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endif
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KENBUILD_GAME_OBJS_EXP:=$(addprefix $(KENBUILD_OBJ)/,$(addsuffix .$o,$(KENBUILD_GAME_OBJS)))
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KENBUILD_EDITOR_OBJS_EXP:=$(addprefix $(KENBUILD_OBJ)/,$(addsuffix .$o,$(KENBUILD_EDITOR_OBJS)))
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# Duke Nukem 3D
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DUKE3D=duke3d
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DUKE3D_CFLAGS=-I$(DUKE3D_INC)
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DUKE3D_GAME_LDFLAGS=
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DUKE3D_EDITOR_LDFLAGS=
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DUKE3D_GAME_STRIPFLAGS=
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DUKE3D_EDITOR_STRIPFLAGS=
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DUKE3D_OBJ=$(obj)/$(DUKE3D)
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DUKE3D_GAME ?= eduke32
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DUKE3D_EDITOR ?= mapster32
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DUKE3D_GAME_PROPER ?= EDuke32
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DUKE3D_EDITOR_PROPER ?= Mapster32
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COMMON_GAME_OBJS = \
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rev \
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COMMON_EDITOR_OBJS = \
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m32common \
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m32def \
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m32exec \
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m32vars \
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rev \
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DUKE3D_GAME_OBJS = \
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game \
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global \
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actors \
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gamedef \
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gameexec \
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gamevars \
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player \
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premap \
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sector \
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anim \
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animsounds \
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common \
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config \
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demo \
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input \
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menus \
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namesdyn \
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net \
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savegame \
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rts \
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osdfuncs \
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osdcmds \
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grpscan \
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sounds \
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soundsdyn \
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cheats \
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sbar \
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screentext \
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screens \
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cmdline \
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DUKE3D_EDITOR_OBJS = \
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astub \
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common \
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grpscan \
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sounds_mapster32 \
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ifneq ($(USE_LIBVPX),0)
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DUKE3D_GAME_OBJS+= animvpx
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endif
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DUKE3D_GAME_MISCDEPS=
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DUKE3D_EDITOR_MISCDEPS=
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# Lunatic object base names. These are not used in targets directly.
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LUNATIC_OBJS = \
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luaJIT_BC_defs_common \
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luaJIT_BC_engine_maptext \
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luaJIT_BC_engine \
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luaJIT_BC_bcarray \
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luaJIT_BC_bcheck \
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luaJIT_BC_bitar \
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luaJIT_BC_xmath \
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luaJIT_BC_v \
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luaJIT_BC_dump \
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luaJIT_BC_dis_x86 \
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luaJIT_BC_dis_x64 \
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LUNATIC_GAME_OBJS = \
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luaJIT_BC_con_lang \
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luaJIT_BC_lunacon \
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luaJIT_BC_randgen \
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luaJIT_BC_stat \
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luaJIT_BC_control \
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luaJIT_BC_defs \
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luaJIT_BC_savegame \
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luaJIT_BC_fs \
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## Lunatic devel
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ifneq (0,$(LUNATIC))
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# TODO: remove debugging modules from release build
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DUKE3D_EDITOR_OBJS+= lunatic_m32 $(LUNATIC_OBJS)
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DUKE3D_GAME_OBJS+= lunatic_game $(LUNATIC_OBJS)
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DUKE3D_EDITOR_OBJS+= luaJIT_BC_defs_m32
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ifneq ($(PLATFORM),WINDOWS)
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# On non-Windows, we expect to have liblpeg.a (or a symlink to it) in source/.
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# On Windows, it will reside in platform/Windows/lib/32/ or lib/64/.
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LIBDIRS+= -L$(DUKE3D_SRC)
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ifeq ($(realpath $(DUKE3D_SRC)/liblpeg.a),)
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# XXX: This cripples "make clean" etc. too, but IMO it's better than warning.
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$(error "liblpeg.a not found in $(realpath $(DUKE3D_OBJ)/..)")
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endif
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endif
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LIBS+= -llpeg
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DUKE3D_GAME_OBJS+= $(LUNATIC_GAME_OBJS)
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# now, take care of having the necessary symbols (sector, wall, etc.) in the
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# executable no matter what the debugging level
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ifeq ($(PLATFORM),DARWIN)
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# strip on OSX says: removing global symbols from a final linked no longer supported.
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# Use -exported_symbols_list at link time when building
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# But, following _their_ directions does not give us the symbols! wtf?
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DUKE3D_GAME_STRIPFLAGS+= -s $(DUKE3D_OBJ)/lunatic_dynsymlist_osx
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DUKE3D_EDITOR_STRIPFLAGS+= -s $(DUKE3D_OBJ)/lunatic_dynsymlist_m32_osx
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DUKE3D_GAME_MISCDEPS+= $(DUKE3D_OBJ)/lunatic_dynsymlist_osx
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DUKE3D_EDITOR_MISCDEPS+= $(DUKE3D_OBJ)/lunatic_dynsymlist_m32_osx
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LINKERFLAGS+= -pagezero_size 10000 -image_base 100000000
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# DUKE3D_GAME_LDFLAGS+= #-Wl,-alias_list -Wl,$(DUKE3D_OBJ)/lunatic_aliases_list #-exported_symbols_list $(DUKE3D_OBJ)/lunatic_dynsymlist_osx
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endif
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ifeq ($(PLATFORM),WINDOWS)
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override STRIP=
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DUKE3D_GAME_MISCDEPS+= $(DUKE3D_OBJ)/lunatic_eduke32.def
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DUKE3D_EDITOR_MISCDEPS+= $(DUKE3D_OBJ)/lunatic_mapster32.def
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endif
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ifeq ($(SUBPLATFORM),LINUX)
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override STRIP=
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DUKE3D_GAME_LDFLAGS+= -Wl,--dynamic-list=$(DUKE3D_SRC)/lunatic/dynsymlist
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DUKE3D_EDITOR_LDFLAGS+= -Wl,--dynamic-list=$(DUKE3D_SRC)/lunatic/dynsymlist_m32
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endif
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endif
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ifeq ($(SUBPLATFORM),LINUX)
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ifneq (0,$(HAVE_XMP))
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LIBS += -lxmp-lite
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endif
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LIBS += -lFLAC -lvorbisfile -lvorbis -logg
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endif
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ifeq ($(PLATFORM),BSD)
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ifneq (0,$(HAVE_XMP))
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LIBS += -lxmp-lite
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endif
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LIBS += -lFLAC -lvorbisfile -lvorbis -logg -lexecinfo
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endif
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ifeq ($(PLATFORM),DARWIN)
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# LIBDIRS += -L$(AUDIOLIB_ROOT)/third-party/Apple/lib
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ifneq (0,$(HAVE_XMP))
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LIBS += -lxmp-lite
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endif
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LIBS += -lFLAC -lvorbisfile -lvorbis -logg -lm \
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-Wl,-framework,Cocoa -Wl,-framework,Carbon -Wl,-framework,OpenGL \
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-Wl,-framework,CoreMIDI -Wl,-framework,AudioUnit \
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-Wl,-framework,AudioToolbox -Wl,-framework,IOKit -Wl,-framework,AGL
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ifneq (00,$(DARWIN9)$(DARWIN10))
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LIBS += -Wl,-framework,QuickTime -lm
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endif
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ifeq ($(STARTUP_WINDOW),1)
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DUKE3D_GAME_OBJS += GrpFile.game GameListSource.game startosx.game
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endif
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endif
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ifeq ($(PLATFORM),WINDOWS)
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ifneq (0,$(HAVE_XMP))
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LIBS += -lxmp-lite
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endif
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LIBS += -lFLAC -lvorbisfile -lvorbis -logg
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LIBDIRS += -L$(AUDIOLIB_ROOT)/third-party/Windows/lib$(WINLIB)
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DUKE3D_GAME_OBJS+= gameres winbits
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DUKE3D_EDITOR_OBJS+= buildres
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ifeq ($(STARTUP_WINDOW),1)
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DUKE3D_GAME_OBJS+= startwin.game
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endif
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ifeq ($(MIXERTYPE),WIN)
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LIBS+= -ldsound
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MIDI_OBJS=music midi mpu401
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endif
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endif
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ifeq ($(PLATFORM),WII)
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LIBS += -lvorbisidec
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endif
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ifeq ($(RENDERTYPE),SDL)
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ifeq (11,$(HAVE_GTK2)$(STARTUP_WINDOW))
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DUKE3D_GAME_OBJS+= game_banner startgtk.game
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DUKE3D_EDITOR_OBJS+= build_banner
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endif
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DUKE3D_GAME_OBJS+= game_icon
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DUKE3D_EDITOR_OBJS+= build_icon
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endif
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ifeq ($(MIXERTYPE),SDL)
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MIDI_OBJS=sdlmusic
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endif
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## Construct file names of object files
|
|
|
|
COMMON_OBJS_EXP:=$(addprefix $(DUKE3D_OBJ)/,$(addsuffix .$o,$(COMMON_GAME_OBJS)))
|
|
COMMON_EDITOR_OBJS_EXP:=$(addprefix $(DUKE3D_OBJ)/,$(addsuffix .$o,$(COMMON_EDITOR_OBJS)))
|
|
|
|
MIDI_OBJS_EXP:=$(addprefix $(DUKE3D_OBJ)/,$(addsuffix .$o,$(MIDI_OBJS)))
|
|
|
|
DUKE3D_GAME_OBJS_EXP:=$(addprefix $(DUKE3D_OBJ)/,$(addsuffix .$o,$(DUKE3D_GAME_OBJS)))
|
|
DUKE3D_EDITOR_OBJS_EXP:=$(addprefix $(DUKE3D_OBJ)/,$(addsuffix .$o,$(DUKE3D_EDITOR_OBJS)))
|
|
|
|
|
|
# Shadow Warrior
|
|
|
|
SW=sw
|
|
|
|
SW_ROOT=$(DUKE3D_SRC)/sw
|
|
SW_SRC=$(SW_ROOT)/src
|
|
SW_INC=$(SW_SRC)
|
|
SW_RSRC=$(SW_ROOT)/rsrc
|
|
SW_OBJ=$(obj)/$(SW)
|
|
|
|
SW_CFLAGS=-I$(SW_INC)
|
|
|
|
SW_GAME ?= voidsw
|
|
SW_EDITOR ?= voidsw-editor
|
|
|
|
SW_GAME_PROPER ?= VoidSW
|
|
SW_EDITOR_PROPER ?= VoidSW Editor
|
|
|
|
SW_GAME_OBJS = \
|
|
actor \
|
|
ai \
|
|
anim \
|
|
border \
|
|
break \
|
|
bunny \
|
|
cache \
|
|
cheats \
|
|
colormap \
|
|
common \
|
|
config \
|
|
console \
|
|
coolg \
|
|
coolie \
|
|
copysect \
|
|
demo \
|
|
draw \
|
|
eel \
|
|
game \
|
|
girlninj \
|
|
goro \
|
|
grpscan \
|
|
hornet \
|
|
interp \
|
|
interpsh \
|
|
inv \
|
|
jplayer \
|
|
jsector \
|
|
jweapon \
|
|
lava \
|
|
light \
|
|
mclip \
|
|
mdastr \
|
|
menus \
|
|
miscactr \
|
|
morph \
|
|
net \
|
|
ninja \
|
|
panel \
|
|
player \
|
|
predict \
|
|
quake \
|
|
ripper \
|
|
ripper2 \
|
|
rooms \
|
|
rotator \
|
|
rts \
|
|
save \
|
|
scrip2 \
|
|
sector \
|
|
serp \
|
|
setup \
|
|
skel \
|
|
skull \
|
|
slidor \
|
|
sounds \
|
|
spike \
|
|
sprite \
|
|
sumo \
|
|
swconfig \
|
|
sync \
|
|
text \
|
|
track \
|
|
vator \
|
|
vis \
|
|
wallmove \
|
|
warp \
|
|
weapon \
|
|
zilla \
|
|
zombie \
|
|
saveable \
|
|
|
|
SW_EDITOR_OBJS = \
|
|
jnstub \
|
|
brooms \
|
|
bldscript \
|
|
jbhlp \
|
|
colormap \
|
|
grpscan \
|
|
common \
|
|
|
|
ifeq ($(RENDERTYPE),SDL)
|
|
ifeq (1,$(HAVE_GTK2))
|
|
SW_GAME_OBJS+= game_banner startgtk.game
|
|
SW_EDITOR_OBJS+= build_banner
|
|
endif
|
|
|
|
SW_GAME_OBJS+= game_icon
|
|
SW_EDITOR_OBJS+= game_icon
|
|
endif
|
|
ifeq ($(PLATFORM),WINDOWS)
|
|
SW_GAME_OBJS+= gameres startwin.game
|
|
SW_EDITOR_OBJS+= buildres
|
|
endif
|
|
|
|
SW_GAME_OBJS_EXP:=$(addprefix $(SW_OBJ)/,$(addsuffix .$o,$(SW_GAME_OBJS)))
|
|
SW_EDITOR_OBJS_EXP:=$(addprefix $(SW_OBJ)/,$(addsuffix .$o,$(SW_EDITOR_OBJS)))
|
|
|
|
|
|
ifeq ($(PRETTY_OUTPUT),1)
|
|
.SILENT:
|
|
endif
|
|
.PHONY: all duke3d test sw veryclean clean cleanduke3d cleantest cleansw cleanutils utils dxutils sdlutils printutils printsdlutils printdxutils rev $(DUKE3D_OBJ)/rev.$o
|
|
.SUFFIXES:
|
|
|
|
# TARGETS
|
|
|
|
all: duke3d
|
|
|
|
duke3d: start $(DUKE3D_GAME)$(EXESUFFIX) $(DUKE3D_EDITOR)$(EXESUFFIX)
|
|
@ls -l $(DUKE3D_GAME)$(EXESUFFIX)
|
|
@ls -l $(DUKE3D_EDITOR)$(EXESUFFIX)
|
|
|
|
test: start $(KENBUILD_GAME)$(EXESUFFIX) $(KENBUILD_EDITOR)$(EXESUFFIX)
|
|
@ls -l $(KENBUILD_GAME)$(EXESUFFIX)
|
|
@ls -l $(KENBUILD_EDITOR)$(EXESUFFIX)
|
|
|
|
sw: start $(SW_GAME)$(EXESUFFIX) $(SW_EDITOR)$(EXESUFFIX)
|
|
@ls -l $(SW_GAME)$(EXESUFFIX)
|
|
@ls -l $(SW_EDITOR)$(EXESUFFIX)
|
|
|
|
ebacktrace: start $(EBACKTRACEDLL)
|
|
@ls -l $(EBACKTRACEDLL)
|
|
|
|
start:
|
|
$(BUILD_STARTED)
|
|
|
|
utils: $(addsuffix $(EXESUFFIX),$(UTILS) $(GAMEUTILS))
|
|
@ls -l $^
|
|
|
|
dxutils: $(addsuffix $(EXESUFFIX),$(DXUTILS))
|
|
@ls -l $^
|
|
|
|
sdlutils: $(addsuffix $(EXESUFFIX),$(SDLUTILS))
|
|
@ls -l $^
|
|
|
|
ifeq ($(PLATFORM),WII)
|
|
ifneq ($(ELF2DOL),)
|
|
$(KENBUILD_GAME)$(DOLSUFFIX): $(KENBUILD_GAME)$(EXESUFFIX)
|
|
$(KENBUILD_EDITOR)$(DOLSUFFIX): $(KENBUILD_EDITOR)$(EXESUFFIX)
|
|
$(DUKE3D_GAME)$(DOLSUFFIX): $(DUKE3D_GAME)$(EXESUFFIX)
|
|
$(DUKE3D_EDITOR)$(DOLSUFFIX): $(DUKE3D_EDITOR)$(EXESUFFIX)
|
|
$(SW_GAME)$(DOLSUFFIX): $(SW_GAME)$(EXESUFFIX)
|
|
$(SW_EDITOR)$(DOLSUFFIX): $(SW_EDITOR)$(EXESUFFIX)
|
|
endif
|
|
endif
|
|
|
|
$(KENBUILD_GAME)$(EXESUFFIX): $(KENBUILD_GAME_OBJS_EXP) $(COMMON_OBJS_EXP) $(ENGINE_OBJS_EXP)
|
|
$(LINK_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(GUI_LIBS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_LINK)
|
|
ifeq ($(PLATFORM),WII)
|
|
ifneq ($(ELF2DOL),)
|
|
$(ELF2DOL) $(KENBUILD_GAME)$(EXESUFFIX) $(KENBUILD_GAME)$(DOLSUFFIX)
|
|
endif
|
|
endif
|
|
ifneq ($(STRIP),)
|
|
$(STRIP) $@
|
|
endif
|
|
|
|
$(KENBUILD_EDITOR)$(EXESUFFIX): $(KENBUILD_EDITOR_OBJS_EXP) $(COMMON_EDITOR_OBJS_EXP) $(ENGINE_EDITOR_OBJS_EXP) $(ENGINE_OBJS_EXP)
|
|
$(LINK_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(GUI_LIBS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_LINK)
|
|
ifeq ($(PLATFORM),WII)
|
|
ifneq ($(ELF2DOL),)
|
|
$(ELF2DOL) $(KENBUILD_EDITOR)$(EXESUFFIX) $(KENBUILD_EDITOR)$(DOLSUFFIX)
|
|
endif
|
|
endif
|
|
ifneq ($(STRIP),)
|
|
$(STRIP) $@
|
|
endif
|
|
|
|
$(DUKE3D_GAME)$(EXESUFFIX): $(DUKE3D_GAME_OBJS_EXP) $(COMMON_OBJS_EXP) $(MIDI_OBJS_EXP) $(ENGINE_OBJS_EXP) $(MACT_OBJS_EXP) $(AUDIOLIB_OBJS_EXP) $(ENET_TARGET) $(DUKE3D_GAME_MISCDEPS)
|
|
$(LINK_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(GUI_LIBS) $(DUKE3D_GAME_LDFLAGS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_LINK)
|
|
ifeq ($(PLATFORM),WII)
|
|
ifneq ($(ELF2DOL),)
|
|
$(ELF2DOL) $(DUKE3D_GAME)$(EXESUFFIX) $(DUKE3D_GAME)$(DOLSUFFIX)
|
|
endif
|
|
endif
|
|
ifneq ($(STRIP),)
|
|
$(STRIP) $@ $(DUKE3D_GAME_STRIPFLAGS)
|
|
endif
|
|
ifeq ($(PLATFORM),DARWIN)
|
|
cp -RPf "platform/Apple/bundles/$(DUKE3D_GAME_PROPER).app" "./"
|
|
mkdir -p "$(DUKE3D_GAME_PROPER).app/Contents/MacOS"
|
|
cp -f "$(DUKE3D_GAME)$(EXESUFFIX)" "$(DUKE3D_GAME_PROPER).app/Contents/MacOS/"
|
|
endif
|
|
|
|
$(DUKE3D_EDITOR)$(EXESUFFIX): $(DUKE3D_EDITOR_OBJS_EXP) $(COMMON_EDITOR_OBJS_EXP) $(ENGINE_EDITOR_OBJS_EXP) $(ENGINE_OBJS_EXP) $(AUDIOLIB_OBJS_EXP) $(DUKE3D_EDITOR_MISCDEPS)
|
|
$(LINK_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(GUI_LIBS) $(DUKE3D_EDITOR_LDFLAGS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_LINK)
|
|
ifeq ($(PLATFORM),WII)
|
|
ifneq ($(ELF2DOL),)
|
|
$(ELF2DOL) $(DUKE3D_EDITOR)$(EXESUFFIX) $(DUKE3D_EDITOR)$(DOLSUFFIX)
|
|
endif
|
|
endif
|
|
ifneq ($(STRIP),)
|
|
$(STRIP) $@ $(DUKE3D_EDITOR_STRIPFLAGS)
|
|
endif
|
|
ifeq ($(PLATFORM),DARWIN)
|
|
cp -RPf "platform/Apple/bundles/$(DUKE3D_EDITOR_PROPER).app" "./"
|
|
mkdir -p "$(DUKE3D_EDITOR_PROPER).app/Contents/MacOS"
|
|
cp -f "$(DUKE3D_EDITOR)$(EXESUFFIX)" "$(DUKE3D_EDITOR_PROPER).app/Contents/MacOS/"
|
|
endif
|
|
|
|
$(SW_GAME)$(EXESUFFIX): $(SW_GAME_OBJS_EXP) $(COMMON_OBJS_EXP) $(MIDI_OBJS_EXP) $(ENGINE_OBJS_EXP) $(MACT_OBJS_EXP) $(AUDIOLIB_OBJS_EXP)
|
|
$(LINK_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(GUI_LIBS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_LINK)
|
|
ifeq ($(PLATFORM),WII)
|
|
ifneq ($(ELF2DOL),)
|
|
$(ELF2DOL) $(SW_GAME)$(EXESUFFIX) $(SW_GAME)$(DOLSUFFIX)
|
|
endif
|
|
endif
|
|
ifneq ($(STRIP),)
|
|
$(STRIP) $@
|
|
endif
|
|
|
|
$(SW_EDITOR)$(EXESUFFIX): $(SW_EDITOR_OBJS_EXP) $(COMMON_EDITOR_OBJS_EXP) $(ENGINE_EDITOR_OBJS_EXP) $(ENGINE_OBJS_EXP)
|
|
$(LINK_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(GUI_LIBS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_LINK)
|
|
ifeq ($(PLATFORM),WII)
|
|
ifneq ($(ELF2DOL),)
|
|
$(ELF2DOL) $(SW_EDITOR)$(EXESUFFIX) $(SW_EDITOR)$(DOLSUFFIX)
|
|
endif
|
|
endif
|
|
ifneq ($(STRIP),)
|
|
$(STRIP) $@
|
|
endif
|
|
|
|
include $(ENGINE_ROOT)/Makefile.deps
|
|
include Makefile.deps
|
|
include $(SW_ROOT)/Makefile.deps
|
|
|
|
# RULES
|
|
|
|
$(EBACKTRACEDLL): platform/Windows/src/backtrace.c
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(CC) $(CONLYFLAGS) -O2 -ggdb -shared -Wall -Wextra -static-libgcc -I$(ENGINE_INC) -o $@ $^ -lbfd -liberty -limagehlp $(RECIPE_RESULT_COMPILE)
|
|
|
|
libcache1d$(DLLSUFFIX): $(ENGINE_SRC)/cache1d.c
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) -Wall -Wextra -DCACHE1D_COMPRESS_ONLY -shared -fPIC $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
%$(EXESUFFIX): $(ENGINE_OBJ)/%.$o $(UTIL_OBJS_EXP) | $(ENGINE_OBJ)
|
|
$(ONESTEP_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_ONESTEP)
|
|
|
|
%$(EXESUFFIX): $(DUKE3D_OBJ)/%.$o | $(DUKE3D_OBJ)
|
|
$(ONESTEP_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_ONESTEP)
|
|
|
|
enumdisplay$(EXESUFFIX): $(ENGINE_OBJ)/enumdisplay.$o
|
|
$(ONESTEP_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(LIBDIRS) $(LIBS) -lgdi32 $(RECIPE_RESULT_ONESTEP)
|
|
getdxdidf$(EXESUFFIX): $(ENGINE_OBJ)/getdxdidf.$o
|
|
$(ONESTEP_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(LIBDIRS) $(LIBS) -ldinput $(RECIPE_RESULT_ONESTEP)
|
|
makesdlkeytrans$(EXESUFFIX): $(ENGINE_OBJ)/makesdlkeytrans.$o
|
|
$(ONESTEP_STATUS)
|
|
$(RECIPE_IF) $(LINKER) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(LIBDIRS) $(LIBS) $(RECIPE_RESULT_ONESTEP)
|
|
arttool$(EXESUFFIX): $(ENGINE_OBJ)/arttool.$o
|
|
$(ONESTEP_STATUS)
|
|
$(RECIPE_IF) $(L_CXX) $(CXXONLYFLAGS) $(L_CXXONLYFLAGS) -o $@ $^ $(COMMONFLAGS) $(LINKERFLAGS) $(LIBDIRS) $(LIBS) $(STDCPPLIB) $(RECIPE_RESULT_ONESTEP)
|
|
|
|
#### Lunatic
|
|
|
|
# Create object files directly with luajit
|
|
$(DUKE3D_OBJ)/luaJIT_BC_%.$o: source/lunatic/%.lua | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(LUAJIT) -bg $(LUAJIT_BCOPTS) $< $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
# Same thing for defs*.ilua which I'm too reluctant to rename now:
|
|
# NOTE: The target path must match EXACTLY with that of the DEFS_BC_SIZE
|
|
# determination in Makefile.common, because it is embedded into the bytecode as
|
|
# debugging information.
|
|
$(DUKE3D_OBJ)/luaJIT_BC_%.$o: source/lunatic/%.ilua | $(DUKE3D_OBJ)
|
|
$(RECIPE_IF) $(LUAJIT) -bg $(LUAJIT_BCOPTS) $< $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/%.$o: $(DUKE3D_SRC)/lunatic/%.c | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(DUKE3D_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
# List of exported symbols, OS X
|
|
$(DUKE3D_OBJ)/lunatic_dynsymlist_osx: $(DUKE3D_SRC)/lunatic/dynsymlist | $(DUKE3D_OBJ)
|
|
sed 's/[{};]//g;s/[A-Za-z_][A-Za-z_0-9]*/_&/g' $< > $@
|
|
|
|
$(DUKE3D_OBJ)/lunatic_dynsymlist_m32_osx: $(DUKE3D_SRC)/lunatic/dynsymlist_m32 | $(DUKE3D_OBJ)
|
|
sed 's/[{};]//g;s/[A-Za-z_][A-Za-z_0-9]*/_&/g' $< > $@
|
|
|
|
#$(DUKE3D_OBJ)/lunatic_aliases_list: $(DUKE3D_OBJ)/lunatic_dynsymlist_osx | $(DUKE3D_OBJ)
|
|
# sed 's/_\([A-Za-z_][A-Za-z_0-9]*\)/_\1 \1/g' $< > $@
|
|
|
|
# List of exported symbols, Windows
|
|
$(DUKE3D_OBJ)/lunatic_eduke32.def: $(DUKE3D_SRC)/lunatic/dynsymlist | $(DUKE3D_OBJ)
|
|
echo EXPORTS > $@
|
|
sed 's/[{};]//g' $< >> $@
|
|
|
|
$(DUKE3D_OBJ)/lunatic_mapster32.def: $(DUKE3D_SRC)/lunatic/dynsymlist_m32 | $(DUKE3D_OBJ)
|
|
echo EXPORTS > $@
|
|
sed 's/[{};]//g' $< >> $@
|
|
|
|
####
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/%.nasm | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(AS) $(ASFLAGS) $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/%.yasm | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(AS) $(ASFLAGS) $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
# Comment out the following rule to debug a-c.o
|
|
$(ENGINE_OBJ)/a-c.$o: $(ENGINE_SRC)/a-c.c | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(subst -O$(OPTLEVEL),-O2,$(subst $(CLANG_DEBUG_FLAGS),,$(COMMONFLAGS) $(COMPILERFLAGS))) $(ENGINE_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/%.c | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(ENGINE_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/%.m | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER_OBJC) $(COMMONFLAGS) $(COMPILERFLAGS) $(ENGINE_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/%.cpp | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(CXX) $(CXXONLYFLAGS) $(COMMONFLAGS) $(COMPILERFLAGS) $(ENGINE_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/misc/%.c | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(ENGINE_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/util/%.c | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(ENGINE_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/util/%.cpp | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(CXX) $(CXXONLYFLAGS) $(COMMONFLAGS) $(COMPILERFLAGS) $(ENGINE_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(ENGINE_SRC)/util/%.cc | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(CXX) $(CXXONLYFLAGS) $(COMMONFLAGS) $(COMPILERFLAGS) $(ENGINE_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENGINE_OBJ)/%.$o: $(DUKE3D_RSRC)/%.c | $(ENGINE_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(MACT_OBJ)/%.$o: $(MACT_SRC)/%.c | $(MACT_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(AUDIOLIB_OBJ)/%.o: $(AUDIOLIB_SRC)/%.c | $(AUDIOLIB_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(AUDIOLIB_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(ENET_OBJ)/%.o: $(ENET_SRC)/%.c $(ENET_INC)/enet/*.h | $(ENET_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(ENET_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(KENBUILD_OBJ)/%.$o: $(KENBUILD_SRC)/%.c | $(KENBUILD_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(KENBUILD_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(KENBUILD_OBJ)/%.$o: $(KENBUILD_OBJ)/%.c
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(KENBUILD_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(KENBUILD_OBJ)/%.$o: $(KENBUILD_SRC)/%.m | $(KENBUILD_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER_OBJC) $(COMMONFLAGS) $(COMPILERFLAGS) $(KENBUILD_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(KENBUILD_OBJ)/%.$o: $(KENBUILD_RSRC)/%.rc | $(KENBUILD_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(RC) -i $< -o $@ --include-dir=$(ENGINE_INC) --include-dir=$(KENBUILD_SRC) --include-dir=$(KENBUILD_RSRC) $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(KENBUILD_OBJ)/%.$o: $(KENBUILD_RSRC)/%.c | $(KENBUILD_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(KENBUILD_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(KENBUILD_OBJ)/%_banner.c: $(KENBUILD_RSRC)/%.bmp | $(KENBUILD_OBJ)
|
|
echo "#include \"gtkpixdata_shim.h\"" > $@
|
|
gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@
|
|
|
|
$(DUKE3D_OBJ)/%.$o: $(DUKE3D_SRC)/%.c | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(DUKE3D_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/%.$o: $(DUKE3D_OBJ)/%.c
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(DUKE3D_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/rev.$o: $(DUKE3D_SRC)/rev.c | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(DUKE3D_CFLAGS) $(REVFLAG) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/%.$o: $(DUKE3D_SRC)/util/%.c | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(DUKE3D_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/%.$o: $(DUKE3D_SRC)/%.m | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER_OBJC) $(COMMONFLAGS) $(COMPILERFLAGS) $(DUKE3D_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/%.$o: $(DUKE3D_SRC)/%.cpp | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(CXX) $(CXXONLYFLAGS) $(COMMONFLAGS) $(COMPILERFLAGS) $(DUKE3D_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/%.$o: $(DUKE3D_SRC)/misc/%.rc | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(RC) -i $< -o $@ --include-dir=$(ENGINE_INC) --include-dir=$(DUKE3D_SRC) --include-dir=$(DUKE3D_RSRC) -DPOLYMER=$(POLYMER) $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/%.$o: $(DUKE3D_RSRC)/%.c | $(DUKE3D_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(DUKE3D_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(DUKE3D_OBJ)/%_banner.c: $(DUKE3D_RSRC)/%.bmp | $(DUKE3D_OBJ)
|
|
echo "#include \"gtkpixdata_shim.h\"" > $@
|
|
gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@
|
|
|
|
$(SW_OBJ)/%.$o: $(SW_SRC)/%.c | $(SW_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(SW_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(SW_OBJ)/%.$o: $(SW_OBJ)/%.c
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(SW_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(SW_OBJ)/%.$o: $(SW_SRC)/%.m | $(SW_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER_OBJC) $(COMMONFLAGS) $(COMPILERFLAGS) $(SW_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(SW_OBJ)/%.$o: $(SW_RSRC)/%.rc | $(SW_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(RC) -i $< -o $@ --include-dir=$(ENGINE_INC) --include-dir=$(SW_SRC) --include-dir=$(SW_RSRC) $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(SW_OBJ)/%.$o: $(SW_RSRC)/%.c | $(SW_OBJ)
|
|
$(COMPILE_STATUS)
|
|
$(RECIPE_IF) $(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS) $(SW_CFLAGS) -c $< -o $@ $(RECIPE_RESULT_COMPILE)
|
|
|
|
$(SW_OBJ)/%_banner.c: $(SW_RSRC)/%.bmp | $(SW_OBJ)
|
|
echo "#include \"gtkpixdata_shim.h\"" > $@
|
|
gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@
|
|
|
|
$(obj):
|
|
-mkdir $@ $(DONT_PRINT) $(DONT_FAIL)
|
|
|
|
$(ENGINE_OBJ) $(MACT_OBJ) $(AUDIOLIB_OBJ) $(ENET_OBJ) $(KENBUILD_OBJ) $(DUKE3D_OBJ) $(SW_OBJ): | $(obj)
|
|
-mkdir $@ $(DONT_PRINT) $(DONT_FAIL)
|
|
|
|
## PHONIES
|
|
|
|
veryclean: clean
|
|
|
|
# Delete executables, object files created from sources in source/, and
|
|
# miscellaneous generated files related to Lunatic on non-Linux.
|
|
cleanduke3d:
|
|
-rm -f $(DUKE3D_GAME)$(EXESUFFIX) $(DUKE3D_EDITOR)$(EXESUFFIX)
|
|
ifeq ($(PLATFORM),DARWIN)
|
|
-rm -rf "$(DUKE3D_GAME_PROPER).app" "$(DUKE3D_EDITOR_PROPER).app"
|
|
endif
|
|
|
|
cleantest:
|
|
-rm -f $(KENBUILD_GAME)$(EXESUFFIX) $(KENBUILD_EDITOR)$(EXESUFFIX)
|
|
|
|
cleansw:
|
|
-rm -f $(SW_GAME)$(EXESUFFIX) $(SW_EDITOR)$(EXESUFFIX)
|
|
|
|
cleanutils:
|
|
-rm -f $(addsuffix $(EXESUFFIX),$(UTILS) $(GAMEUTILS))
|
|
|
|
clean: cleanduke3d cleanutils
|
|
-rm -rf $(obj)/
|
|
-rm -f $(EBACKTRACEDLL)
|
|
|
|
printutils:
|
|
echo "$(addsuffix $(EXESUFFIX),$(UTILS) $(GAMEUTILS))"
|
|
|
|
printdxutils:
|
|
echo "$(addsuffix $(EXESUFFIX),$(DXUTILS))"
|
|
|
|
printsdlutils:
|
|
echo "$(addsuffix $(EXESUFFIX),$(SDLUTILS))"
|
|
|
|
rev: $(DUKE3D_OBJ)/rev.$o
|