raze/source
Christoph Oelckers 1a9e255265 - the angle in aiChooseDirection must be precisely what it was in Build.
60° may only be 1/3 Build angle unit off, but it is already too much.
2022-10-15 13:32:00 +02:00
..
build - a few random wrapper removals in Duke 2022-10-15 12:42:30 +02:00
common - floatified USER::goalAng 2022-10-15 13:32:00 +02:00
core - floatified Blood's velFloor and velCeil 2022-10-15 13:31:59 +02:00
games - the angle in aiChooseDirection must be precisely what it was in Build. 2022-10-15 13:32:00 +02:00
platform
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
g_pch.h