mirror of
https://github.com/ZDoom/Raze.git
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1a5e64329f
We need something more manageable to deal with the textures - and the hightile code in particular needs a better backend to read the images.
65 lines
529 B
Text
65 lines
529 B
Text
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obj/
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eduke32
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apps/
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*.exe
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/*.dll
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*.dylib
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*.so
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*.elf
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*.dol
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*.x86
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*.x64
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*.ppc
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*.app
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/movie
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/blud*.png
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/game*.sav
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*.log
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*.cache
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*.cfg
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texturecache
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*.index
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*.manifest
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/*.map
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/*.mhk
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/platform/Windows/*.map
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*.pdb
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.vs/
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*.VC.db
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*.VC.opendb
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*.sym
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/*.grp
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/*.rts
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/*.art
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/*.ar_
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/*.con
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/*.SMK
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/*.WAV
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/platform/Windows/*.con
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*.memmap
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*.sdf
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*.suo
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*.opensdf
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*.vcxproj.user
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*.psess
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*.vsp
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perl.exe.stackdump
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xcuserdata/
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project.xcworkspace/
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*.dSYM/
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.DS_Store
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._*
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/autoload
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/movie
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/blud*.png
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/*.DEM
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/game*.sav
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build-vs2019/
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/source/gitinfo.h
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