raze/source/games/duke
Mitchell Richters 1604cf009c - Move the actor pointer for each game's player structures into CorePlayer.
* Something strange was going on here with Blood where the static_cast would not work... Moved the player structure into `bloodactor.h` for now to work around it.
2023-10-02 15:42:59 +11:00
..
src - Move the actor pointer for each game's player structures into CorePlayer. 2023-10-02 15:42:59 +11:00
all.cpp - moved the shadow creation code out of animatesprites into a common subfunction. 2022-12-11 19:43:55 +01:00
all_d.cpp - moved the remaining content of the flags* files directly into game.cpp 2023-04-29 09:59:54 +02:00
all_r.cpp - moved the remaining content of the flags* files directly into game.cpp 2023-04-29 09:59:54 +02:00