raze/source/core
2022-01-21 01:15:22 +01:00
..
console - removed debug message. 2022-01-04 17:18:24 +01:00
menu - split names into common and Raze-specific 2022-01-20 01:11:23 +01:00
music - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
r_data - in progress 2022-01-21 01:13:35 +01:00
rendering - sky management rework. 2022-01-16 12:12:43 +01:00
textures - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
actorlist.cpp - fixed sprting of non-translucent sprites. 2022-01-08 21:18:18 +01:00
automap.cpp - fixed sprting of non-translucent sprites. 2022-01-08 21:18:18 +01:00
automap.h
binaryangle.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
cheathandler.cpp
cheathandler.h
cheats.cpp - fixed map ccmd. 2021-12-30 09:58:10 +01:00
cheats.h
coreactor.h - preparations for unlimited tsprites. 2022-01-11 00:12:32 +01:00
ct_chat.cpp - use GPLv2 in all files dual-licensed with the Doom Source license. 2022-01-02 12:42:54 +01:00
d_net.cpp - use GPLv2 in all files dual-licensed with the Doom Source license. 2022-01-02 12:42:54 +01:00
d_net.h
d_protocol.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
d_protocol.h
d_ticcmd.h
defparser.cpp - sky parser improvements. 2022-01-16 12:12:44 +01:00
g_mapinfo.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
g_mapinfo.h
gameconfigfile.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gameconfigfile.h
gamecontrol.cpp - replicate GZDoom commit 12ed24d066 2022-01-21 01:15:22 +01:00
gamecontrol.h - deleted unused variable. 2022-01-06 00:43:46 +01:00
gamecvars.cpp
gamecvars.h
gamefuncs.cpp - preparations for unlimited tsprites. 2022-01-11 00:12:32 +01:00
gamefuncs.h - allow a bit of tolerance when sorting walls, so that microscopic intersections can be ignored. 2022-01-06 00:43:47 +01:00
gamehud.cpp
gamehud.h
gameinput.cpp
gameinput.h - Capitalise vec3_t z variable. 2021-12-30 09:57:03 +01:00
gamestruct.h - more spritetype references eliminated. 2021-12-30 16:11:14 +01:00
gi.cpp
gi.h
initfs.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
inputstate.cpp
inputstate.h
interpolate.cpp - allow using "Mario" cheat with a space between name and number. 2022-01-03 07:13:34 +01:00
interpolate.h Revert "- removed Interp_Sprite_Z." 2022-01-01 19:50:30 +01:00
intvec.h - re-tabified several files that got mangled by repeated merging 2021-12-30 09:58:47 +01:00
mainloop.cpp - gracefully handle when a map tries to exit twice. 2022-01-15 19:20:58 +01:00
maphack.cpp - use setsector from DCoreActor. 2021-12-30 16:36:04 +01:00
mapinfo.cpp - fixed user map music lookup for real without disabling other things. 2021-12-30 09:58:08 +01:00
mapinfo.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
maploader.cpp - Blood: allow bad start spots to pass for modern maps. 2022-01-13 00:21:15 +01:00
maptypes.h - little bit of cleanup on Duke's bullet hole code. 2022-01-13 20:53:36 +01:00
mathutil.cpp
mathutil.h - added vector variants of FindDistance2D and FindDistance3D 2021-12-30 09:58:07 +01:00
namedef_custom.h - split names into common and Raze-specific 2022-01-20 01:11:23 +01:00
ns.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
packet.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
palette.cpp
palette.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
precache.cpp - addressed more shadowed variables in common code. 2021-12-30 09:57:32 +01:00
precache.h
psky.cpp - sky management rework. 2022-01-16 12:12:43 +01:00
psky.h - sky management rework. 2022-01-16 12:12:43 +01:00
quotemgr.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
quotes.cpp
raze_music.cpp Revert "- fixed music lookup for user maps." 2021-12-30 09:58:08 +01:00
raze_music.h
raze_sound.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
raze_sound.h - Capitalise vec3_t z variable. 2021-12-30 09:57:03 +01:00
razefont.cpp
razefont.h
rts.cpp
rts.h
savegamehelp.cpp - sky management rework. 2022-01-16 12:12:43 +01:00
savegamehelp.h - Capitalise vec3_t z variable. 2021-12-30 09:57:03 +01:00
scancodes.h
screenjob.cpp - gracefully handle when a map tries to exit twice. 2022-01-15 19:20:58 +01:00
screenjob_.h
screenshot.cpp
searchpaths.cpp - fixed main game resource detection for Blood. 2021-12-31 13:04:32 +01:00
secrets.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
secrets.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
sectorgeometry.cpp - fixed the normals for sloped planes. 2022-01-12 16:02:45 +01:00
sectorgeometry.h - don't use a full sector backup in the triangulator for comparing changes. 2021-12-30 09:58:14 +01:00
serialize_obj.h
statistics.cpp - addressed more shadowed variables in common code. 2021-12-30 09:57:32 +01:00
statistics.h
statusbar.h
statusbar2.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
uiinput.h
version.h
zcompile.cpp - removed duplicate PClass::StaticInit call. 2021-12-30 09:58:10 +01:00