raze/source/games/sw/src
2022-01-01 17:14:49 +01:00
..
_polymost.cpp - SW: Fix all GCC warning: suggest parentheses around assignment used as truth value [-Wparentheses] warnings. 2022-01-01 20:49:31 +11:00
actor.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
ai.cpp - SW: Eliminated ANIMATORp typedef. 2022-01-01 09:09:41 +11:00
ai.h - SW: Eliminated ANIMATORp typedef. 2022-01-01 09:09:41 +11:00
ambient.h - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
bots.h - the last batch of small scale typedefs eliminated. 2021-12-31 15:40:29 +01:00
break.cpp - eliminated walltype aliases. 2021-12-31 15:41:39 +01:00
break.h - eliminated walltype aliases. 2021-12-31 15:41:39 +01:00
bunny.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
cache.cpp - eliminated sectortype aliases. 2021-12-31 15:43:47 +01:00
cheats.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
colormap.cpp - SW: Tidy up function declarations where return type was on its own line. 2021-12-26 23:10:05 +01:00
conpic.h - InitShell / SpawnShell 2021-11-29 00:55:21 +01:00
coolg.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
coolie.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
copysect.cpp - replaced SECTOR_OBJECTp 2021-12-31 15:50:44 +01:00
d_menu.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
damage.h - SW: game.h cleanup 2021-12-30 09:58:13 +01:00
digi.h - SW: Replace all uses of NULL with nullptr. 2021-07-10 22:25:18 +10:00
draw.cpp - SW: Replace SECTOR_OBJECT ymid with pmid.Y calls. 2022-01-01 09:33:30 +11:00
eel.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
game.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
game.h - SW: Replace SECTOR_OBJECT zmid with pmid.Z calls and eliminate pmid union. 2022-01-01 09:34:30 +11:00
girlninj.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
goro.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
hornet.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
input.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
interpso.cpp - SW: Replace SECTOR_OBJECT zmid with pmid.Z calls and eliminate pmid union. 2022-01-01 09:34:30 +11:00
interpso.h - replaced SECTOR_OBJECTp 2021-12-31 15:50:44 +01:00
inv.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
inv.h - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
jsector.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
jsector.h - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
jtags.h - project cleanup 2021-01-10 20:31:32 +01:00
jweapon.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
lava.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
light.cpp - use DCoreActor::sector() wherever possible. 2021-12-30 16:51:56 +01:00
light.h - SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\) with ($1 & $2). 2021-12-30 09:58:45 +01:00
lists.h - replaced PANEL_SPRITEp 2021-12-31 15:49:07 +01:00
mclip.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
mclip.h - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
menus.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
menus.h - removed the multiplayer scoreboard screens. 2021-05-27 13:33:54 +02:00
misc.h - SW: Eliminated ANIMATORp typedef. 2022-01-01 09:09:41 +11:00
miscactr.cpp - SW: Remove ON pre-processor define and eliminate mytypes.h. 2021-12-30 09:58:46 +01:00
morph.cpp - SW: Replace SECTOR_OBJECT ymid with pmid.Y calls. 2022-01-01 09:33:30 +11:00
namelist.h - fixed SW status bar. 2021-05-16 10:25:56 +02:00
names.h - project cleanup 2021-01-10 20:31:32 +01:00
names2.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
network.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
network.h - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
ninja.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
osdcmds.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
pal.h - cache, cheats, colormap and enums. 2021-11-29 00:55:16 +01:00
panel.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
panel.h - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
parent.h - eliminated a few more typedefs, 2021-12-31 13:37:57 +01:00
player.cpp - SW: Fix all GCC warning: suggest parentheses around assignment used as truth value [-Wparentheses] warnings. 2022-01-01 20:49:31 +11:00
player.h - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
predict.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
quake.cpp - SW: Fix all GCC warning: suggest parentheses around assignment used as truth value [-Wparentheses] warnings. 2022-01-01 20:49:31 +11:00
ripper.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
ripper2.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
rooms.cpp - SW: Fix all GCC warning: suggest parentheses around assignment used as truth value [-Wparentheses] warnings. 2022-01-01 20:49:31 +11:00
rotator.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
save.cpp - SW: Replace SECTOR_OBJECT zmid with pmid.Z calls and eliminate pmid union. 2022-01-01 09:34:30 +11:00
saveable.cpp - SW: fixed some savegame issues: 2021-12-26 23:10:07 +01:00
saveable.h - eliminated a few more typedefs, 2021-12-31 13:37:57 +01:00
sbar.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
scrip2.cpp - eliminated a few more typedefs, 2021-12-31 13:37:57 +01:00
sector.cpp - SW: Replace SECTOR_OBJECT ymid with pmid.Y calls. 2022-01-01 09:33:30 +11:00
sector.h - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
serp.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
skel.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
skull.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
slidor.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
sounds.cpp - SW: Replace SECTOR_OBJECT ymid with pmid.Y calls. 2022-01-01 09:33:30 +11:00
sounds.h - SW: Eliminated Voc3D_Flags typedef. 2022-01-01 08:36:56 +11:00
spike.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
sprite.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
sprite.h eliminated STATEp 2021-12-31 16:00:14 +01:00
stag.h - project cleanup 2021-01-10 20:31:32 +01:00
sumo.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
swactor.h - deleted ClearContent functions from actor classes. 2021-12-30 09:58:47 +01:00
tags.h - WallSetup + SpriteSetup 2021-12-26 23:08:44 +01:00
text.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
track.cpp - SW: Replace SECTOR_OBJECT zmid with pmid.Z calls and eliminate pmid union. 2022-01-01 09:34:30 +11:00
vator.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
vis.cpp - eliminated PLAYERp 2021-12-31 15:59:11 +01:00
wallmove.cpp - replaced SECTOR_OBJECTp 2021-12-31 15:50:44 +01:00
warp.cpp - use DCoreActor::sector() wherever possible. 2021-12-30 16:51:56 +01:00
weapon.cpp - SW: fixed negated FAFcansee call in explosion code. 2022-01-01 17:14:49 +01:00
weapon.h - SW: Eliminated ANIMATORp typedef. 2022-01-01 09:09:41 +11:00
zilla.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00
zombie.cpp eliminated STATEp 2021-12-31 16:00:14 +01:00